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Copy pathLinked_List.cpp
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131 lines (110 loc) · 2.58 KB
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#include <iostream>
using namespace std;
struct Node{
int data;
Node *next;
Node(int val){
data = val;
next = nullptr;
}
};
class linkedList{
private:
Node *head;
public:
linkedList(){
head = nullptr;
}
bool isEmpty(){
return head == nullptr;
}
void insertFirst(int val) {
Node* newNode = new Node(val);
newNode->next = head;
head = newNode;
}
void printList(){
Node *current = head;
while(current != nullptr){
cout << current->data << " -> ";
current = current->next;
}
if (current == nullptr){
cout << "NULL" << endl;
}
}
bool isFound(int item){
Node *current = head;
while(current != nullptr){
if (current->data == item){
return true;
}
else{
current = current->next;
}
}
if (current == nullptr){
return false;
}
}
void insertBefore(int item, int val){
Node *newNode = new Node(val);
Node *temp = head;
while (temp->next->data != item & temp != nullptr){
temp = temp->next;
}
newNode->next = temp->next;
temp->next = newNode;
}
void append(int val){
Node *newNode = new Node(val);
if(isEmpty()){
head = newNode;
}
else {
Node *temp = head;
while (temp->next != nullptr){
temp = temp->next;
}
temp->next = newNode;
}
}
void Delete(int item){
if(isEmpty()){
return;
}
if(head->data == item){
Node *delptr = head;
head = head->next;
delete delptr;
}
else{
Node *delptr = head;
Node *prev = head;
while (delptr->data != item){
prev = delptr;
delptr = delptr->next;
}
prev->next = delptr->next;
delete delptr;
}
}
};
int main() {
linkedList list;
list.insertFirst(10);
list.insertFirst(20);
list.insertFirst(40);
list.printList();
list.insertBefore(20,5);
list.printList();
list.append(9);
list.append(2);
list.append(0);
list.printList();
list.Delete(40);
list.printList();
cout << "Is the list empty? " << (list.isEmpty() ? "Yes" : "No") << endl;
cout << "Is the item found? " << (list.isFound(20) ? "Yes" : "No") << endl;
return 0;
}