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Copy pathStack.cpp
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132 lines (110 loc) · 2.48 KB
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#include <iostream>
using namespace std;
template <typename T>
struct Node{
T data;
Node *next;
Node(T val){
data = val;
next = nullptr;
}
};
template <typename T>
class Stack{
private:
Node<T> *top;
int size;
public:
Stack(){
size = 0;
top = nullptr;
}
bool isEmpty(){
return top == nullptr;
}
void push(T val){
Node<T> *newNode = new Node(val);
newNode->next = top;
top = newNode;
size++;
}
T pop(){
Node<T> *delptr = top;
if(isEmpty()){
throw runtime_error("Stack is empty!");
}
top = top->next;
delete delptr;
size--;
};
T peek(){
if(isEmpty()){
throw runtime_error("Stack is empty!");
}
return top->data;
}
void display(){
if(isEmpty()){
cout << "Stack is empty!" << endl;
return;
}
Node<T> *current = top;
while(current != nullptr){
cout << current->data << endl;
current = current->next;
}
cout << "------------" << endl;
}
bool search(T val){
if(isEmpty()){
cout << "Stack is empty!" << endl;
return false;
}
Node<T> *current = top;
while(current != nullptr){
if (current->data == val){
return true;
}
else{
current = current->next;
}
}
return false;
}
void clear(){
while (!isEmpty()){
pop();
}
}
int getSize(){
return size;
}
};
int main() {
Stack<int> st;
// Push some values
st.push(10);
st.push(20);
st.push(30);
cout << "After pushing 10, 20, 30:" << endl;
st.display();
// Peek at the top value
cout << "Peek: ";
cout << st.peek() << endl;
// Search for a value
cout << "Search for 20: " << (st.search(20) ? "Found" : "Not found") << endl;
cout << "Search for 100: " << (st.search(100) ? "Found" : "Not found") << endl;
// Pop a value
cout << "Popping top value..." << endl;
st.pop();
st.display();
// Get current size
cout << "Current stack size: " << st.getSize() << endl;
// Clear the stack
cout << "Clearing stack..." << endl;
st.clear();
st.display();
// Final size
cout << "Stack size after clearing: " << st.getSize() << endl;
return 0;
}