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111 lines (68 loc) · 3.07 KB
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Event 1 — The Old Gym
A ruined boxing gym still stands in the Spire. The bags are torn, the ring is crooked, but someone has recently chalked fresh marks on the floor.
Option: Drill fundamentals.
Effect: Upgrade a Strike or Defend. Then remove a different Strike or Defend.
Option: Spar three rounds.
Effect: Lose 8 HP. Upgrade 1 card.
Option: Practice footwork.
Effect: Add Slip or Probe to your deck. It is upgraded.
Option: Leave.
Effect: Nothing happens.
Event 2 — Tape Study
An old coach waves you over to a flickering projector. On the wall, you see fighters slipping punches, breaking guards, and throwing perfect counters.
Option: Study footwork.
Effect: Choose 1 of 3 Out-boxer cards to add.
Option: Study pressure.
Effect: Choose 1 of 3 Pressure cards to add.
Option: Study counters.
Effect: Choose 1 of 3 Counter cards to add.
Option: Study knockouts.
Effect: Choose 1 of 3 Heavy cards to add. Lose 5 HP.
Option: Be lazy.
Effect: Lose 3hp.
(cos tu mozna dac po wybraniu opcji ze sie coach wkurza i rzuca w ciebie krzeslem)
Event 3 — Cutman’s Table
A cutman sits beside a bloodstained stool. He does not ask questions. He only points to the chair.
Option: Patch me up.
Effect: Heal 25% of your missing HP. Pay 35 Gold.
Option: Clean the swelling.
Effect: Remove 1 Vulnerable, Frail, or Weak from yourself at the start of your next 3 combats.
Option: Stitch it shut.
Effect: Lose 4 Max HP. Remove a card from your deck.
Option: Walk away.
Effect: Nothing happens.
Event 4 — Underground Bout
A crowd roars beneath the floorboards. Someone recognizes your stance and grins.
Option: Win ugly.
Effect: Lose 12 HP. Gain 100 Gold. Add a Wound to your deck.
Option: Make it technical.
Effect: Lose 6 HP. Choose 1 of 3 uncommon Boxer Skill cards to add.
Option: One-Hit-KO.
Effect: Gain Frail and Weak in next 5 battles. Gain random Relic
Option: Bribe
Effect: Lose 50 Gold.
Option: Throw the fight
Effect: Lose 15 HP.
Event 5 — Championship Weigh-In
A scale waits beneath a single hanging lamp. A thin official looks at you and says: “Make weight, or make excuses.”
Option: Cut weight.
Effect: Lose 5 Max HP. Gain 1 Energy on the first turn of each combat.
Option: Stay sharp.
Effect: Upgrade 2 random Attacks. Gain 3 Frail at the start of your next combat.
Option: Rehydrate.
Effect: Heal to full HP. Lose 50 Gold.
Option: Ignore the scale.
Effect: Gain 50 Gold. Gain 5 Vulnerable at the start of your next 3 combats
Event 6 — MAN VS MACHINE!!
You walk on stage and see a huge crowd. You are on LIVE TELEVISION!!
Today's topic is: Man VS Machine. Could Marshall outperform a robot in a fighting match?
Will AI one day take your job too?
Option: Prove yourself
Effect: Fight a dummy. You have to deal 300 dmg in 3 turns to get a relict
(BattlewornDummyEventEncounter: 300hp, relict)
Option: Argue
Effect: If you are boxer gain 100 gold, otherwise nothing happens
Option: Start flexing.
Effect: Heal to 10hp, gain 3 frail at the start of the next combat
Option: Agree.
Effect: Lose respect.... and gain 5 Vulnerable at the start of your next 3 combats