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[Bug] Xenoblade Chronicles 3 - Vulkan renderer flickers on RX 9070 XT (RDNA4) #464

Description

@Sylverian

Prerequisites

  • I am confident that my issue has not been reported already in open OR closed issues.
  • I am able to reliably reproduce the issue on the latest stable or canary version.
  • I am not using an unofficial build (Flatpak, Emudeck, etc.).
  • I am a silly goose and didn't read these boxes.
  • I am a silly goose and DID read these boxes.

Description of the issue

Vulkan backend produces text flickering beginning at the "Press A" screen and continuing in game.
OpenGL backend does not have the issue.
Xenoblade Chronicles X DE renders correctly with Vulkan on the same system.

Reproduction steps

Launch Xenoblade Chronicles 3.
Use Vulkan.
Wait until the "Press A" screen appears.
Observe continuous flashing.

Log file

[Redacted by moderator]

OS

Windows 11 25H2

Ryujinx version

1.3.332

Game version

2.2.0

CPU

Ryzen 7 7800X3D

GPU

XFX Radeon RX 9070 XT

RAM

32 GB RAM

List of applied mods

It happens with:

  • No mods enabled
  • Emu scaler enabler enabled

Additional context?

Firmware 22.1.0
I tested that issue with Ryubing Canary 1.3.3, 1.3.327 and 1.3.332
I tested that issue with AMD driver 26.6.4 and 25.12.1
The issue happens with no mods, no cheats and no graphic ehancement on Ryujinx (I tweaked things back and forth in the settings but nothing is working)

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