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Jogo de segurança do trabalho #52

Description

@MarcosAndrade39

using UnityEngine;

public class PlayerController : MonoBehaviour
{
public float speed = 5f;
private Rigidbody2D rb;
private float moveInput;

void Start()
{
    rb = GetComponent<Rigidbody2D>();
}

void Update()
{
    moveInput = Input.GetAxis("Horizontal");
    rb.velocity = new Vector2(moveInput * speed, rb.velocity.y);
}

}

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