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Premium User keeping getting detected as Offline. #31

Description

@Len-Github

Environment

  • Minecraft Version: 1.21.1[cite: 1]
  • Mod Loader: NeoForge (21.1.235)[cite: 1]
  • TrueUUID Version: 1.2.0[cite: 1]
  • Server Setup: online-mode=false with TrueUUID enabled on both server and client.

Issue Description

A legitimate premium Minecraft player (mybloodyvalentie) is consistently detected as non-premium and forced into offline fallback mode upon joining the server.

While other premium users authenticate fine, this specific player receives the following message in chat immediately upon joining:
[TrueUUID] Offline fallback accepted. This account was not premium-verified.

Key Log Findings

  1. Client launches with an official Microsoft account, passing valid profile UUID (62377299e4d94510a84078f70943295b)[cite: 1].
  2. Discord server relay/skin bots successfully fetch and display the player's official Mojang skin.
  3. Player can successfully connect to strict online-mode=true servers without issues.
  4. On our server, TrueUUID does not wait for a timeout (~30s); the offline fallback triggers within ~10 seconds of connection[cite: 1].
  5. Noticeable config warning in client log during startup:
    [WARN] [com.iafenvoy.jupiter.Jupiter/]: Cannot find suitable entry for key=timeoutMs, type=java.lang.Long in config=trueuuid:COMMON[cite: 1]

Troubleshooting Attempted (Unsuccessful)

  • Verified matching trueuuid-1.2.0-neoforge-1.21.1.jar is installed in client mods folder[cite: 1].
  • Refreshed Microsoft/CurseForge launcher credentials (logged out & back in).
  • Checked Windows hosts file for Mojang domain redirects (none found).
  • Purged player entries from server usercache.json and ran /trueuuid cleanupuuid while server was stopped.
  • Deleted local client trueuuid-common.toml config to force regeneration.
  • Verified Windows system clock synchronization.

Attached Logs

(Attach sanitized latest.log file here)

latest.txt

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