Replies: 2 comments 1 reply
From what I've seen, I build an object in the world coordinate system and then send it as a transformation into the local coordinate system |
1 reply
|
Hello,
Thank you, I understand now.
Best,
Kurt
Message ID: ***@***.***
.com>
|
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment

Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
Hello,
I was wondering if it would be possible to create an object in a local frame and then convert it once it is done to the world frame. For example would it be possible to create a polygon:
I would like this polygon to be situated at the origin in the local frame, but translated in the world frame.
All reactions