From d65901ca559da34999892609ad64f9b40593693b Mon Sep 17 00:00:00 2001 From: GF Date: Fri, 23 Oct 2026 07:40:21 -0400 Subject: [PATCH] docs: link the JPEG XR codec page on frames-sg.com Point the crate homepage at the JPEG XR codec product page and list it, with the API documentation, at the top of the README, as J2K does for its crates. --- Cargo.toml | 2 +- README.md | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Cargo.toml b/Cargo.toml index 0e2a588..31bd7bd 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -18,7 +18,7 @@ edition = "2024" rust-version = "1.99.0" license = "MIT OR Apache-2.0" repository = "https://github.com/frames-sg/jxr" -homepage = "https://github.com/frames-sg/jxr" +homepage = "https://frames-sg.com/rust-jpeg-xr-codec/" keywords = ["jpeg", "jpeg-xr", "jxr", "gpu", "decoder"] categories = ["multimedia::images", "compression"] diff --git a/README.md b/README.md index 569aa83..030b625 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,9 @@ [![downloads](https://img.shields.io/crates/d/jxr.svg)](https://crates.io/crates/jxr) [![license](https://img.shields.io/crates/l/jxr.svg)](#license) +[Project website](https://frames-sg.com/rust-jpeg-xr-codec/) ยท +[API documentation](https://docs.rs/jxr) + JXR decodes JPEG XR images in Rust, with optional Apple GPU (Metal) and NVIDIA GPU (CUDA) reconstruction. The default build runs on the CPU and needs no GPU runtime or reference codec.