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catank
catank Public archiveShort story game about cat who can store different types of liquids. Made for SibGameJam May25
C#
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CameraScaler.cs
CameraScaler.cs 1using UnityEngine;
23namespace Game.Utilities {
4public class CameraScaler: MonoBehaviour {
5[SerializeField] private Vector2 _defaultResolution = new Vector2(1280, 720);
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LoadFirstScene.cs
LoadFirstScene.cs 1using UnityEditor;
2using UnityEditor.SceneManagement;
34namespace Game.Utils.Editor {
5[InitializeOnLoad]
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