Repository navigation
0.12.0: Pilna on free cells, furnished housing templates - #11
Merged
Merged
Conversation
Cells 100-121 belong to Raven Creek in the Workshop. The single map is re-exported from its source project (64 cells, 7,345 rooms, no conflict with the installed game or Workshop maps). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The built-in housing templates use TileZed furniture. simplepzmap housing-templates regenerates examples/HousingTemplates (template format 8, map format 14, 391 tile names found in the game). World format 9 is accepted by the section archive; the editor raises maps with furniture to format 14 and reads template format 8. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Matches WorldProject.Version: a shared building with furniture or a format 14 section makes the world format 9, never lowering a newer one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Release 0.12.0: fixes the Pilna cell conflict, furnishes the housing templates, and bumps the version.
village-scene.json,pilna.pzmap.jsonand the single map inPilna-B42.zip) move to native cells 150,150. Cells 100–121 belong to Raven Creek in the Workshop.simplepzmap conflictsreports no conflict with the installed game or Workshop maps.simplepzmap housing-templates, regeneratesexamples/HousingTemplates: template format 8, map format 14, and all 391 tile names found in the game. It keeps IDs and positions.Checks: 418/418 .NET and 266/266 Node tests pass.
verify-native-mappasses on both re-exported archives.Automatic dressing for fuel stations, parks and the rest is deferred to a later PR.
🤖 Generated with Claude Code