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Ignore grave interactions from a dead player - #66

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Dream-Master merged 1 commit into
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fix/grave-dead-player-guard
Sep 17, 2026
Merged

Dream-Master merged 1 commit into
masterfrom
fix/grave-dead-player-guard

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@Eldrinn-Elantey

@Eldrinn-Elantey Eldrinn-Elantey commented Sep 17, 2026 •

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Summary

A player who empties a grave in the same tick they die loses the items. The server has already collected their drops, the grave turns to air, and respawn wipes the inventory they just filled. Both entry points go through autoEquipAll and robGrave, so the guard sits there.

https://discord.com/channels/181078474394566657/939305179524792340/1550217929335906528

Checklist

  • I have tested this PR in DevEnv
  • I have tested this PR in Fullpack
  • This PR is in compliance with the GTNH AI Policy
  • This PR requires another PR in order to merge

A player who empties a grave in the same tick they die loses the items. The server has already collected their drops, the grave turns to air, and respawn wipes the inventory they just filled.
@Eldrinn-Elantey
Eldrinn-Elantey requested a review from a team September 17, 2026 18:56

@vermz99 vermz99 left a comment

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👍 LGTM

@Dream-Master
Dream-Master merged commit ed3d366 into master Sep 17, 2026
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@Dream-Master
Dream-Master deleted the fix/grave-dead-player-guard branch September 17, 2026 21:33
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3 participants