fix(rog-control-center): show window when started in background with nothing to stay alive - #391
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…nothing to stay alive With startup_in_background enabled but run_in_background and the global shortcut both off, the app started hidden and the main loop quit on its first pass, so ROGCC exited without ever being seen. If the window has never been shown (StartingUp) and nothing can keep the app alive in the background, show the window instead of quitting. After the window has been opened and closed the existing quit behaviour is kept. Fixes OpenGamingCollective#210 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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📝 SummarySummary by CodeRabbit
WalkthroughWhen background operation is disabled and no enabled shortcut keeps the app alive, the startup loop shows the window if the app is still starting. In other states, it requests quit and exits the loop. ChangesStartup window handling
Priority: ➖ Normal Estimated code review effort: 2 (Simple) | ~10 minutes Change: Bug fix · Severity of issue fixed: Medium Suggested labels: Suggested reviewers: 🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
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Inline comments:
In `@rog-control-center/src/main.rs`:
- Around line 304-311: Use a startup-only window command for the `StartingUp`
branch in the worker, and handle it in the window command dispatcher by showing
the window only if the current app state is still `StartingUp`. Keep ordinary
`WindowCommand::Show` behavior unchanged so tray actions can reopen a closed
window.
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rog-control-center/src/main.rs
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🔇 Additional comments (1)
rog-control-center/src/main.rs (1)
304-311: LGTM!
The startup check queued a plain Show. The worker can queue it again before the first one runs, so a window closed right after it opened could be shown again. Add ShowIfStartingUp, which checks the app state when the command runs and does nothing once the window has been shown. Tray and shortcut Show are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ghoul4500
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This reads to me like a workaround to the issue than a fix. A proper fix may be to allow running in background when startup in background is true. Or similarly to some existing toggle options, we can disable certain options when another is enabled. But this would be a bigger development I would like to sort out in the work of the new UI
Also we don't accept fully vibecoded PRs. If you are not confident in being able to give us a proper fix, you can leave the issue for us to fix. If you want to give this a shot, I give you permission to use AI to find the real issue but I expect you to plan this out yourself and understand the code well.
Description
With
startup_in_background: truebutrun_in_background: falseand the global shortcut off, ROGCC starts hidden and the main loop quits on its first pass (~0.4s), so the app exits without ever being seen.Now, if the window has never been shown (
AppState::StartingUp) and nothing can keep the app alive in the background, the window is shown instead of quitting. Once the window has been opened and closed, the existing quit behaviour is unchanged. This also covers the case where the shortcut is enabled but the portal ends upUnassigned/Unavailableat startup.Fixes #210
Tested Hardware & Environment
Tested with
enable_global_shortcut: false(run_in_background / startup_in_background):Verification and testing:
cargo fmt --all -- --check)cargo clippy --all -- -D warnings/cargo check --all-targets):cargo clippy -p rog-control-center --all-targets --all-features -- -D warningsis clean. The workspace-wide run fails on the existingasusctlexampleanime-diag(manual_slice_fill, clippy 1.98), which is unrelated.cargo test --all): 129 passed with--exclude rog_simulators.anime_simdoes not link here (a local SDL dependency issue, unrelated).cargo cranky) for rog-control-centerThis was done with the help of an AI assistant (Claude Code). I tested the behaviour on my laptop.
🤖 Generated with Claude Code