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40 changes: 20 additions & 20 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -47,15 +47,15 @@ A function counts as matched on a version when its C, built with its file's own
<!-- progress:begin SCUS_974.65 (tools/progress.py --write) -->
| | Functions (exact) | Code (exact) | Fuzzy |
| --- | ---: | ---: | ---: |
| **Main program** | 3,928 of 8,989 | 328,220 of 2,193,276 bytes (14.96%) | 15.22% |
| Engine core (core.text) | 856 of 1,663 | 83,296 of 288,080 bytes (28.91%) | 29.38% |
| **Main program** | 3,947 of 8,989 | 329,580 of 2,193,276 bytes (15.03%) | 15.28% |
| Engine core (core.text) | 859 of 1,663 | 83,348 of 288,080 bytes (28.93%) | 29.40% |
| libgcc | 26 of 33 | 6,148 of 10,836 bytes (56.74%) | 56.74% |
| Network (net.text) | 862 of 2,441 | 46,148 of 465,620 bytes (9.91%) | 10.42% |
| Resident menus (.text) | 2,180 of 4,827 | 191,760 of 1,416,572 bytes (13.54%) | 13.67% |
| Network (net.text) | 877 of 2,441 | 47,396 of 465,620 bytes (10.18%) | 10.69% |
| Resident menus (.text) | 2,181 of 4,827 | 191,820 of 1,416,572 bytes (13.54%) | 13.68% |
| frontbin's own code | 4 of 25 | 868 of 12,168 bytes (7.13%) | 7.13% |
| **Shared level code** | 1,953 of 5,096 | 158,160 of 1,980,624 bytes (7.99%) | 8.53% |
| **Level-specific code** | 1,282 of 4,085 | 103,640 of 1,607,532 bytes (6.45%) | 7.11% |
| Level 00: Multiplayer Menu | 893 of 2,810 | 73,580 of 942,664 bytes (7.81%) | 8.65% |
| **Shared level code** | 1,959 of 5,096 | 158,476 of 1,980,624 bytes (8.00%) | 8.55% |
| **Level-specific code** | 1,284 of 4,085 | 103,812 of 1,607,532 bytes (6.46%) | 7.12% |
| Level 00: Multiplayer Menu | 894 of 2,810 | 73,696 of 942,664 bytes (7.82%) | 8.66% |
| Level 01: Dreadzone Station (and 21) | 119 of 373 | 7,556 of 189,416 bytes (3.99%) | 3.99% |
| Level 02: Catacrom Graveyard (and 22) | 7 of 34 | 328 of 26,572 bytes (1.23%) | 1.23% |
| Level 04: Sarathos Swamp (and 24) | 4 of 19 | 224 of 11,708 bytes (1.91%) | 1.91% |
Expand All @@ -68,26 +68,26 @@ A function counts as matched on a version when its C, built with its file's own
| Level 13: Maraxus Prison (and 33) | 12 of 33 | 700 of 15,548 bytes (4.50%) | 4.50% |
| Level 14: Ghost Station (and 34) | 6 of 29 | 444 of 14,548 bytes (3.05%) | 3.05% |
| Level 15: Control Level (and 35) | 25 of 134 | 1,496 of 116,336 bytes (1.29%) | 1.29% |
| Level 41: Battledome Tower (all 22 multiplayer maps) | 158 of 375 | 15,300 of 139,984 bytes (10.93%) | 12.79% |
| **Total** | 7,163 of 18,170 | 590,020 of 5,781,432 bytes (10.21%) | 10.67% |
| Level 41: Battledome Tower (all 22 multiplayer maps) | 159 of 375 | 15,356 of 139,984 bytes (10.97%) | 12.83% |
| **Total** | 7,190 of 18,170 | 591,868 of 5,781,432 bytes (10.24%) | 10.71% |

Each distinct function counts once: frontbin's copy of the menus is the main image's, and a level function counts once however many of the 47 levels have it. 328,220 bytes (5.68%) are in units with nothing left to decompile.
Each distinct function counts once: frontbin's copy of the menus is the main image's, and a level function counts once however many of the 47 levels have it. 329,580 bytes (5.70%) are in units with nothing left to decompile.
<!-- progress:end -->

**PAL (`SCES_532.85`)**

<!-- progress:begin SCES_532.85 (tools/progress.py --write) -->
| | Functions (exact) | Code (exact) | Fuzzy |
| --- | ---: | ---: | ---: |
| **Main program** | 4,203 of 8,952 | 420,304 of 2,202,184 bytes (19.09%) | 19.33% |
| Engine core (core.text) | 888 of 1,666 | 89,748 of 288,232 bytes (31.14%) | 31.61% |
| **Main program** | 4,221 of 8,952 | 421,644 of 2,202,184 bytes (19.15%) | 19.39% |
| Engine core (core.text) | 890 of 1,666 | 89,780 of 288,232 bytes (31.15%) | 31.62% |
| libgcc | 26 of 33 | 6,148 of 10,836 bytes (56.74%) | 56.74% |
| Network (net.text) | 861 of 2,441 | 46,128 of 465,620 bytes (9.91%) | 10.42% |
| Resident menus (.text) | 2,426 of 4,797 | 277,720 of 1,422,048 bytes (19.53%) | 19.64% |
| Network (net.text) | 876 of 2,441 | 47,376 of 465,620 bytes (10.17%) | 10.68% |
| Resident menus (.text) | 2,427 of 4,797 | 277,780 of 1,422,048 bytes (19.53%) | 19.65% |
| frontbin's own code | 2 of 15 | 560 of 15,448 bytes (3.63%) | 3.63% |
| **Shared level code** | 2,073 of 5,089 | 187,536 of 2,008,632 bytes (9.34%) | 9.85% |
| **Level-specific code** | 1,368 of 4,093 | 122,260 of 1,600,040 bytes (7.64%) | 8.20% |
| Level 00: Multiplayer Menu | 941 of 2,834 | 81,984 of 943,896 bytes (8.69%) | 9.34% |
| **Shared level code** | 2,078 of 5,089 | 187,796 of 2,008,632 bytes (9.35%) | 9.86% |
| **Level-specific code** | 1,370 of 4,093 | 122,432 of 1,600,040 bytes (7.65%) | 8.21% |
| Level 00: Multiplayer Menu | 942 of 2,834 | 82,100 of 943,896 bytes (8.70%) | 9.35% |
| Level 01: Dreadzone Station (and 21) | 132 of 371 | 11,352 of 190,296 bytes (5.97%) | 5.97% |
| Level 02: Catacrom Graveyard (and 22) | 7 of 29 | 328 of 21,232 bytes (1.54%) | 1.54% |
| Level 04: Sarathos Swamp (and 24) | 5 of 19 | 600 of 11,868 bytes (5.06%) | 5.06% |
Expand All @@ -100,10 +100,10 @@ Each distinct function counts once: frontbin's copy of the menus is the main ima
| Level 13: Maraxus Prison (and 33) | 14 of 33 | 1,344 of 15,872 bytes (8.47%) | 8.47% |
| Level 14: Ghost Station (and 34) | 7 of 23 | 1,000 of 8,884 bytes (11.26%) | 11.26% |
| Level 15: Control Level (and 35) | 33 of 134 | 3,244 of 116,624 bytes (2.78%) | 2.78% |
| Level 41: Battledome Tower (all 22 multiplayer maps) | 161 of 374 | 15,896 of 140,340 bytes (11.33%) | 13.18% |
| **Total** | 7,644 of 18,134 | 730,100 of 5,810,856 bytes (12.56%) | 12.99% |
| Level 41: Battledome Tower (all 22 multiplayer maps) | 162 of 374 | 15,952 of 140,340 bytes (11.37%) | 13.22% |
| **Total** | 7,669 of 18,134 | 731,872 of 5,810,856 bytes (12.59%) | 13.02% |

Each distinct function counts once: frontbin's copy of the menus is the main image's, and a level function counts once however many of the 47 levels have it. 420,304 bytes (7.23%) are in units with nothing left to decompile.
Each distinct function counts once: frontbin's copy of the menus is the main image's, and a level function counts once however many of the 47 levels have it. 421,644 bytes (7.26%) are in units with nothing left to decompile.
<!-- progress:end -->

</details>
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