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Savage-Game-Design
Mike-Force
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More items
Comfortable display density
Compact display density
Release 1.00.04 [rc1]
#222
·
dijksterhuis
opened
Sep 12, 2025
Contributor
·
·
1
Build System: Fix overlay message errors due to bad string interpolation.
priority merge
#220
·
dijksterhuis
opened
Sep 11, 2025
Contributor
·
·
Sites: Pre-generated site spawn locations.
#218
·
dijksterhuis
opened
May 4, 2025
Contributor
·
·
Fix: Stringtable: Missing zone names (CLN/Altis/Bra)
priority merge
#217
·
dijksterhuis
opened
Apr 21, 2025
Contributor
·
1 task done
·
·
Spawning: Use editor map markers to determine spawned enemy unit faction
#216
·
dijksterhuis
opened
Apr 21, 2025
Contributor
·
1 task
·
·
Units: Add config entries for opfor units added in SOG PF CDLC 1.3
priority merge
#215
·
dijksterhuis
opened
Apr 21, 2025
Contributor
·
·
Stringtable: Remove duplicate zone name entry for Kok (KheSanh).
priority merge
#213
·
dijksterhuis
opened
Apr 15, 2025
Contributor
·
·
1
ZoneMarker: Use zone stringtable name entries for pop up zone info display
priority merge
#212
·
dijksterhuis
opened
Apr 15, 2025
Contributor
·
·
VehSpawn: Contextual wheel menu entry limits.
#211
·
dijksterhuis
opened
Apr 14, 2025
Contributor
·
·
2
VehSpawn: Ignore unavailable classes when loading vehicle configs.
priority merge
#210
·
dijksterhuis
opened
Apr 14, 2025
Contributor
·
·
20
VehSpawn: add queued status to mitigate duplicate spawns (race condition)
priority merge
#209
·
dijksterhuis
opened
Apr 14, 2025
Contributor
·
·
5
SysChat: Remove debug system chat messages.
priority merge
#208
·
dijksterhuis
opened
Apr 14, 2025
Contributor
·
·
ArsenalsInit: Initialise arsenals (markers/trashcan init) during server init
#207
·
dijksterhuis
opened
Apr 14, 2025
Contributor
·
1 task done
·
·
1
Fix: Set player direction correctly on initial spawn and after teleporting
priority merge
#205
·
dijksterhuis
opened
Apr 8, 2025
Contributor
·
·
README: Replace dev instructions with link to GitHub Wiki.
priority merge
#203
·
dijksterhuis
opened
Mar 16, 2025
Contributor
·
·
Vehicles: Add BLUFOR Tuk Tuk to new category in vehicle spawners.
priority merge
#201
·
dijksterhuis
opened
Mar 16, 2025
Contributor
·
·
4
WheelMenu: Hide Earplugs/Scout when looking at target objects.
priority merge
#200
·
dijksterhuis
opened
Mar 16, 2025
Contributor
·
·
Bugfix: Typo in some RPG carrying unit string names
priority merge
#199
·
dijksterhuis
opened
Mar 16, 2025
Contributor
·
·
Arsenal config updates for recent Nickel Steel mod additions
priority merge
#198
·
dijksterhuis
opened
Mar 11, 2025
Contributor
·
·
Server Parameter Options Rework
#197
·
dijksterhuis
opened
Dec 13, 2024
Contributor
·
11 tasks
·
·
1
Add a disabled-by-default default CfgRemoteExec for public server owners.
#196
·
dijksterhuis
opened
Nov 24, 2024
Contributor
·
·
1
Add boat spawner entries for downstream mission editing
priority merge
#194
·
JKipers
opened
Nov 23, 2024
·
·
13
GH Actions: Package source builds into GitHub releases as archive files
#190
·
dijksterhuis
opened
Nov 22, 2024
Contributor
·
·
6
Sites: Estimate terrain objects bounding box overlap with site for hiding rocks etc
#181
·
dijksterhuis
opened
Jun 18, 2024
Contributor
·
3 tasks
·
·
3
Sites: Stop zone soft lock when a player 'steals' site objects.
enhancement
priority merge
#180
·
dijksterhuis
opened
Jun 18, 2024
Contributor
·
·
8
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