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Context menu actions available in the Unity Editor's Project window
Action
Description
Path
Copy Full Path
Copies the full path of an asset instead of the relative asset database path
Assets/Copy Full Path
Copy GUID
Copies the GUID of an asset
Assets/Copy GUID
Hierarchy Menu Actions
Action
Description
Path
Create Parent Proxy
Creates a new parent proxy object for the selected object
GameObject/Create Parent Proxy
Select Dependencies
Selects all dependencies of the selected GameObjects
GameObject/Select Dependencies
Select Components Of Type
Selects all children with specified type of component on them
GameObject/Select All Components Of Type
Macros
Menu actions available in the Unity Editor's toolbar at Varneon > Macros
Macro
Description
Path
Delete Empty Scripts
Deletes all empty scripts in a hierarchy
Varneon/Macros/Delete Empty Scripts
Context Menu Actions
Context menu actions available for different types of components. These can be accessed by right-clicking the Component header or clicking the 3 dots on the right side of the Component header.
Component
Action
Description
Cut Component
Copies and Removes a Component
Find Components Of Type In Scene
Finds all components of type in scene
MonoBehaviour
Action
Description
Select Script
Selects the source script of the MonoBehaviour
Joint
Action
Description
Set Connected Body To Parent
Sets the nearest Rigidbody in any parent as connected body of the joint
Set Connected Body To Child
Sets the nearest Rigidbody in any child as connected body of the joint
LODGroup
Action
Description
Remove Missing Renderers
Removes missing renderer references from LODGroup. Prevents severe editor errors
Select Renderers At LOD
Selects all Renderers on specified LOD level across all selected LODGroups
Append Unassigned LOD Renderers
Appends all unassigned LOD renderers found in children of the LODGroup (Can skip levels, resulting in empty LODs)