Extraction tools for Twins (트윈스), a 1995 DOS Adventure game by Deca Team, published by Samsung.
I enjoyed this game and felt it deserved more recognition, so I took it apart and documented everything I found.
The tools here extract all of the game's music and sound effects, as well as graphics (sprites, tiles, maps, portraits, animations, UI, inventory, palettes), and the docs might help anyone planning to go the other direction too.
If anyone wants to use what's here to make a translation or maybe even put together support for this game in ScummVM - go for it! I hope it helps and no need for credit.
docs/FORMATS.md- the full compression, palette, and container reference: wrapper layout, decompressor behavior, palette pipeline and per-file mapping, and info on every container.docs/TOOLS.md- short description of all the scripts and how to run them.src/decomp.py- the game's custom decompressor (arithmetic + LZ) reimplementation.src/dmdplay.py- in-game DMD music player and exporter.src/extract.py- extractor: decompresses every wrapped game file, renders PNGs for all image types and WAVs for the.DWVsound effects.