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feat(alpha): complete proof-of-play readiness program - #6
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The pnpm format:check step in CI failed after the proof-of-match merge because the repo had 45 files with formatting drift accumulated since the last prettier pass. Most of the drift landed in the alpha readiness PR (#6) — new ADRs, alpha scripts, the Tauri runtime layer, the client matchCoordinator, usePlayableMatch, etc. — and was not run through prettier before commit. This commit is mechanical: `pnpm format` with no manual edits, applied to exactly the 45 files prettier flags. No semantic changes; no Rust files touched. Verified locally: - pnpm format:check -> exit 0 - pnpm typecheck -> exit 0 - pnpm test -> 20/20 tests pass - pnpm build -> exit 0
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Summary
Verification
Capability boundary
A successful OpenCade UDP probe is not presented as proof that RetroArch gameplay occurred. Native launch is enabled only for a verified same-LAN host candidate. Authenticated relay and reflexive UDP results remain readiness evidence until OpenCade has a real bridge for RetroArch native TCP traffic.
Physical two-Windows RetroArch gameplay remains the external evidence gate because emulator binaries, cores, BIOS files, and ROMs are user supplied and intentionally absent from CI.