Warning
Tsuru is deprecated. See DEPRECATED.md.
The purpose of this project is to provide a platform for New Super Mario Bros. U custom code for modders with an extensive toolset and game API. We also have provided many code examples and premade patches for new modders to learn from and for people who would like to use them in their own mods. Additionally, it serves as a unification of multiple code projects in order to have a collection with everything. All credits linked at the bottom of this page.
Project started on March 9, 2021 :)
- This project is intended to be compiled with the Tachyon build system.
- A setup guide may be found here.
- To install Tsuru onto your game, simply use the Trailblazer patch file installer, and the latest patch available on the Tsuru releases page.
- Keep in mind that currently this project targets version 1.3.0 of the standalone copy of New Super Mario Bros. U, but does maintain compatibility with the DLC as well.
- AboodXD - NSMBU-Haxx code, headers, and libs
- Baron Stijn - Code
- Flizl - Graphics
- iHarv - Quality Assurance
- jhmaster - Code and headers
- Joey - Code
- Luminyx - Project lead, code, and headers
- Newer Team - Newer U code and headers
- PoeDev - Code
- RoadrunnerWMC - Customizable world map scripts
- rodmjorgeh - Graphics
- shibboleet - Headers
- STUPID - Code, headers, and libs
- Swiftshine - Code and headers
- techmuse - Graphics and Quality Assurance
- t0bu - Graphics
- WillyMaker - Sprite data and images
- Modified dynamic_libs headers based on original implementation by Dimok and Maschell fork
- ImGui C++98 port by Fruityloops
- Abood
- Joey
- Kinnay
- STUPID
- Toms