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Zzz-qwq/README.md

Ziyi Zhao

产品策划 / 游戏策划 / 用户研究 Product & Game Design · User Research

I design systems around rules, choices, and feedback. 我关注规则、选择与反馈如何塑造体验。

Portfolio · Email

Portfolio

工作流与决策边界 / Workflow & Decision Design

  • AI Employee Center — 岗位化 AI 同事;没把握时决策按钮变灰,先补依据。Live · PRD
  • 桌面待办 / Desktop Todo — 长段聊天、会议记录丢给 AI,整理成带优先级的待办,确认后写入。Repo

匹配机制与互动体验 / Mechanics & Interactive Systems

  • 搭个伴 · 技能互换 — 邀请前必须写互补理由的双向匹配。Open
  • 乌合之帖 · Citogenesis — 48 小时九幕互动叙事,选错不惩罚。Play · Video

玩家体验分析 / Player Experience Analysis

  • 开心消消乐 / 假日乐消消 — 5 页拆解:机制 → 行为 → 体验 → 改进。PDF

有建议或 bug?开 issue 或 邮件。

Pinned Loading

  1. citogenesis citogenesis Public

    48h 黑客松互动叙事游戏:一句话如何被滚成事实(Three.js 单文件)/ 48-hour narrative game about how a sentence becomes "fact"

    HTML 1

  2. desktop-todo desktop-todo Public

    把长段聊天/会议记录丢给 AI,整理成带优先级的待办,确认后写入;无 API Key 也可用

    Python 1

  3. ai-employee-center ai-employee-center Public

    岗位化 AI 同事:3 个岗位、完整工作流,配套 PRD / Role-based AI colleagues with end-to-end workflows

    TypeScript

  4. Zzz-qwq.github.io Zzz-qwq.github.io Public

    作品集主页 / Portfolio — AI 产品、用户研究与实验

    HTML