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Tyler Fox edited this page Mar 29, 2017
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1 revision
Sample Walkthrough
Start simplex:
Get your selected object, and then create a new system
Select your system in the left panel, and click the Slider button
Give it a name, and click OK. For this, we created a slider called "JawOpen"
Select the Slider and click the shape button a few times.
Rename your shapes (doubleclick to edit), and give them proper values for a nice even progression
This would probably be a good time to extract these shapes and sculpt them.
Make some new sliders with the "FaceShapes" system selected and open the settings panel. Here we added "Pucker" and "cornerPuller_X".
Open the group dropdown in the settings and choose a better group for the cornerPuller_X slider. Then rename the group to something a little nicer