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12 changes: 12 additions & 0 deletions public/focus.css
Original file line number Diff line number Diff line change
Expand Up @@ -404,6 +404,18 @@ body[data-game-active="true"] .friend-challenge:not([hidden]),body[data-game-act
--mark-width:3;
--guide-width:1.5;
}
/* Game gestures should manipulate the puzzle rather than select nearby text.
Scope this to gameplay so results and copy/paste fields remain usable. */
body[data-game-active="true"] :is(.gamebar,.game-round,.game-controls){
-webkit-user-select:none;
user-select:none;
-webkit-touch-callout:none;
}
body[data-game-active="true"] .game-controls :is(input:not([type="range"]),textarea,[contenteditable="true"]){
-webkit-user-select:text;
user-select:text;
-webkit-touch-callout:default;
}
body[data-game-active="true"] .game-prompt h1{
font:600 clamp(24px,6.8vw,32px)/1.23 var(--font);
letter-spacing:-1.1px;
Expand Down
2 changes: 1 addition & 1 deletion public/focus.html
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!doctype html>
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=88e3ba4adf4f", "night-lab": "night-lab.css?v=7b065d720b58"};
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=23b5a0bfcda1", "night-lab": "night-lab.css?v=4f153c1ef93d"};
(()=>{
const themes=['focus','night-lab'];
let preference='system';
Expand Down
2 changes: 1 addition & 1 deletion public/index.html
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!doctype html>
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=88e3ba4adf4f", "night-lab": "night-lab.css?v=7b065d720b58"};
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=23b5a0bfcda1", "night-lab": "night-lab.css?v=4f153c1ef93d"};
(()=>{
const themes=['focus','night-lab'];
let preference='system';
Expand Down
12 changes: 12 additions & 0 deletions public/night-lab.css
Original file line number Diff line number Diff line change
Expand Up @@ -404,6 +404,18 @@ body[data-game-active="true"] .friend-challenge:not([hidden]),body[data-game-act
--mark-width:3;
--guide-width:1.5;
}
/* Game gestures should manipulate the puzzle rather than select nearby text.
Scope this to gameplay so results and copy/paste fields remain usable. */
body[data-game-active="true"] :is(.gamebar,.game-round,.game-controls){
-webkit-user-select:none;
user-select:none;
-webkit-touch-callout:none;
}
body[data-game-active="true"] .game-controls :is(input:not([type="range"]),textarea,[contenteditable="true"]){
-webkit-user-select:text;
user-select:text;
-webkit-touch-callout:default;
}
body[data-game-active="true"] .game-prompt h1{
font:600 clamp(24px,6.8vw,32px)/1.23 var(--font);
letter-spacing:-1.1px;
Expand Down
2 changes: 1 addition & 1 deletion public/night-lab.html
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!doctype html>
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=88e3ba4adf4f", "night-lab": "night-lab.css?v=7b065d720b58"};
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=23b5a0bfcda1", "night-lab": "night-lab.css?v=4f153c1ef93d"};
(()=>{
const themes=['focus','night-lab'];
let preference='system';
Expand Down
12 changes: 12 additions & 0 deletions public/studio.css
Original file line number Diff line number Diff line change
Expand Up @@ -404,6 +404,18 @@ body[data-game-active="true"] .friend-challenge:not([hidden]),body[data-game-act
--mark-width:3;
--guide-width:1.5;
}
/* Game gestures should manipulate the puzzle rather than select nearby text.
Scope this to gameplay so results and copy/paste fields remain usable. */
body[data-game-active="true"] :is(.gamebar,.game-round,.game-controls){
-webkit-user-select:none;
user-select:none;
-webkit-touch-callout:none;
}
body[data-game-active="true"] .game-controls :is(input:not([type="range"]),textarea,[contenteditable="true"]){
-webkit-user-select:text;
user-select:text;
-webkit-touch-callout:default;
}
body[data-game-active="true"] .game-prompt h1{
font:600 clamp(24px,6.8vw,32px)/1.23 var(--font);
letter-spacing:-1.1px;
Expand Down
2 changes: 1 addition & 1 deletion public/studio.html
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!doctype html>
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=88e3ba4adf4f", "night-lab": "night-lab.css?v=7b065d720b58"};
<html lang="en"><head><meta charset="utf-8"><script>window.perceptionThemeAssets={"focus": "focus.css?v=23b5a0bfcda1", "night-lab": "night-lab.css?v=4f153c1ef93d"};
(()=>{
const themes=['focus','night-lab'];
let preference='system';
Expand Down
12 changes: 12 additions & 0 deletions src/design-options/game-skin.css
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,18 @@
--mark-width:3;
--guide-width:1.5;
}
/* Game gestures should manipulate the puzzle rather than select nearby text.
Scope this to gameplay so results and copy/paste fields remain usable. */
body[data-game-active="true"] :is(.gamebar,.game-round,.game-controls){
-webkit-user-select:none;
user-select:none;
-webkit-touch-callout:none;
}
body[data-game-active="true"] .game-controls :is(input:not([type="range"]),textarea,[contenteditable="true"]){
-webkit-user-select:text;
user-select:text;
-webkit-touch-callout:default;
}
body[data-game-active="true"] .game-prompt h1{
font:600 clamp(24px,6.8vw,32px)/1.23 var(--font);
letter-spacing:-1.1px;
Expand Down
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