Skip to content

build(deps): bump haze from 2.0.0 to 2.0.1 - #1652

Merged
bmc08gt merged 1 commit into
code/cashfrom
dependabot/gradle/code/cash/haze-2.0.1
Oct 2, 2026
Merged

bmc08gt merged 1 commit into
code/cashfrom
dependabot/gradle/code/cash/haze-2.0.1

Conversation

@dependabot

@dependabot dependabot Bot commented on behalf of github Oct 2, 2026

Copy link
Copy Markdown
Contributor

Bumps haze from 2.0.0 to 2.0.1.
Updates dev.chrisbanes.haze:haze from 2.0.0 to 2.0.1

Release notes

Sourced from dev.chrisbanes.haze:haze's releases.

2.0.1

See CHANGELOG.md for details.

Changelog

Sourced from dev.chrisbanes.haze:haze's changelog.

2.0.1 2026-09-29 { id="2.0.1" }

Changed

  • Built-in Regular and Clear Glass styles now follow the Compose host's system light or dark appearance, including when no style is supplied (#1349).
  • HazePerformanceMode.Default now selects the fixed Balanced profile for built-in Blur and Glass. Adaptive remains as a deprecated compatibility alias and no longer adjusts quality automatically (#1362).
  • Updated Compose Multiplatform to 1.12.1, AndroidX Core to 1.19.1, and AndroidX Tracing to 2.0.3 (#1343, #1352, #1353, by Renovate).
  • Documented iOS UIKit interop placement and pixel-capture limits (#1347).

Fixed

  • Avoided unnecessary effect redraws when an effect and its sources move together during screen transitions (#1351, by Tae Hagen).
  • Kept the Blur capture layer across size changes to avoid flicker during transitions such as opening a bottom sheet (#1361, by Tae Hagen).
  • Stopped observing source selection after a Blur effect detaches (#1356).
  • Presented the first asynchronous RenderScript Blur result without requiring another content redraw (#1364).
  • Refreshed RenderScript Blur when source children move during scrolling on Android below API 31, preventing a stale captured image (#1367).
Commits
  • 347c67a Prepare for release 2.0.1
  • 2c673fc Complete changelog for 2.0.1
  • 9e4cee7 Refresh RenderScript blur after source child placement (#1367)
  • 769eea1 Present first RenderScript blur output without another redraw (#1364)
  • 6490d62 Test blur capture reuse through Glass during resize (#1363)
  • 1f91c98 Keep blur capture layer when it's size changes (#1361)
  • d379e72 Remove adaptive built-in performance mode (#1362)
  • 1a2c940 Test source selection observer cleanup without garbage collection (#1359)
  • af48e1f Update plugin com.gradle.develocity to v4.6.0 (#1358)
  • 232424a Update Gradle to v9.8.0 (#1357)
  • Additional commits viewable in compare view

Updates dev.chrisbanes.haze:haze-blur from 2.0.0 to 2.0.1

Release notes

Sourced from dev.chrisbanes.haze:haze-blur's releases.

2.0.1

See CHANGELOG.md for details.

Changelog

Sourced from dev.chrisbanes.haze:haze-blur's changelog.

2.0.1 2026-09-29 { id="2.0.1" }

Changed

  • Built-in Regular and Clear Glass styles now follow the Compose host's system light or dark appearance, including when no style is supplied (#1349).
  • HazePerformanceMode.Default now selects the fixed Balanced profile for built-in Blur and Glass. Adaptive remains as a deprecated compatibility alias and no longer adjusts quality automatically (#1362).
  • Updated Compose Multiplatform to 1.12.1, AndroidX Core to 1.19.1, and AndroidX Tracing to 2.0.3 (#1343, #1352, #1353, by Renovate).
  • Documented iOS UIKit interop placement and pixel-capture limits (#1347).

Fixed

  • Avoided unnecessary effect redraws when an effect and its sources move together during screen transitions (#1351, by Tae Hagen).
  • Kept the Blur capture layer across size changes to avoid flicker during transitions such as opening a bottom sheet (#1361, by Tae Hagen).
  • Stopped observing source selection after a Blur effect detaches (#1356).
  • Presented the first asynchronous RenderScript Blur result without requiring another content redraw (#1364).
  • Refreshed RenderScript Blur when source children move during scrolling on Android below API 31, preventing a stale captured image (#1367).
Commits
  • 347c67a Prepare for release 2.0.1
  • 2c673fc Complete changelog for 2.0.1
  • 9e4cee7 Refresh RenderScript blur after source child placement (#1367)
  • 769eea1 Present first RenderScript blur output without another redraw (#1364)
  • 6490d62 Test blur capture reuse through Glass during resize (#1363)
  • 1f91c98 Keep blur capture layer when it's size changes (#1361)
  • d379e72 Remove adaptive built-in performance mode (#1362)
  • 1a2c940 Test source selection observer cleanup without garbage collection (#1359)
  • af48e1f Update plugin com.gradle.develocity to v4.6.0 (#1358)
  • 232424a Update Gradle to v9.8.0 (#1357)
  • Additional commits viewable in compare view

Updates dev.chrisbanes.haze:haze-blur-materials from 2.0.0 to 2.0.1

Release notes

Sourced from dev.chrisbanes.haze:haze-blur-materials's releases.

2.0.1

See CHANGELOG.md for details.

Changelog

Sourced from dev.chrisbanes.haze:haze-blur-materials's changelog.

2.0.1 2026-09-29 { id="2.0.1" }

Changed

  • Built-in Regular and Clear Glass styles now follow the Compose host's system light or dark appearance, including when no style is supplied (#1349).
  • HazePerformanceMode.Default now selects the fixed Balanced profile for built-in Blur and Glass. Adaptive remains as a deprecated compatibility alias and no longer adjusts quality automatically (#1362).
  • Updated Compose Multiplatform to 1.12.1, AndroidX Core to 1.19.1, and AndroidX Tracing to 2.0.3 (#1343, #1352, #1353, by Renovate).
  • Documented iOS UIKit interop placement and pixel-capture limits (#1347).

Fixed

  • Avoided unnecessary effect redraws when an effect and its sources move together during screen transitions (#1351, by Tae Hagen).
  • Kept the Blur capture layer across size changes to avoid flicker during transitions such as opening a bottom sheet (#1361, by Tae Hagen).
  • Stopped observing source selection after a Blur effect detaches (#1356).
  • Presented the first asynchronous RenderScript Blur result without requiring another content redraw (#1364).
  • Refreshed RenderScript Blur when source children move during scrolling on Android below API 31, preventing a stale captured image (#1367).
Commits
  • 347c67a Prepare for release 2.0.1
  • 2c673fc Complete changelog for 2.0.1
  • 9e4cee7 Refresh RenderScript blur after source child placement (#1367)
  • 769eea1 Present first RenderScript blur output without another redraw (#1364)
  • 6490d62 Test blur capture reuse through Glass during resize (#1363)
  • 1f91c98 Keep blur capture layer when it's size changes (#1361)
  • d379e72 Remove adaptive built-in performance mode (#1362)
  • 1a2c940 Test source selection observer cleanup without garbage collection (#1359)
  • af48e1f Update plugin com.gradle.develocity to v4.6.0 (#1358)
  • 232424a Update Gradle to v9.8.0 (#1357)
  • Additional commits viewable in compare view

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps `haze` from 2.0.0 to 2.0.1.

Updates `dev.chrisbanes.haze:haze` from 2.0.0 to 2.0.1
- [Release notes](https://github.com/chrisbanes/haze/releases)
- [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md)
- [Commits](chrisbanes/haze@2.0.0...2.0.1)

Updates `dev.chrisbanes.haze:haze-blur` from 2.0.0 to 2.0.1
- [Release notes](https://github.com/chrisbanes/haze/releases)
- [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md)
- [Commits](chrisbanes/haze@2.0.0...2.0.1)

Updates `dev.chrisbanes.haze:haze-blur-materials` from 2.0.0 to 2.0.1
- [Release notes](https://github.com/chrisbanes/haze/releases)
- [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md)
- [Commits](chrisbanes/haze@2.0.0...2.0.1)

---
updated-dependencies:
- dependency-name: dev.chrisbanes.haze:haze
  dependency-version: 2.0.1
  dependency-type: direct:production
  update-type: version-update:semver-patch
- dependency-name: dev.chrisbanes.haze:haze-blur
  dependency-version: 2.0.1
  dependency-type: direct:production
  update-type: version-update:semver-patch
- dependency-name: dev.chrisbanes.haze:haze-blur-materials
  dependency-version: 2.0.1
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file type: build Build system, Gradle, dependencies labels Oct 2, 2026
@github-actions github-actions Bot added the area: build-system Gradle, convention plugins, build-logic label Oct 2, 2026
@bmc08gt
bmc08gt merged commit b931b95 into code/cash Oct 2, 2026
4 checks passed
@dependabot
dependabot Bot deleted the dependabot/gradle/code/cash/haze-2.0.1 branch October 2, 2026 15:29
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area: build-system Gradle, convention plugins, build-logic dependencies Pull requests that update a dependency file type: build Build system, Gradle, dependencies

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant