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[Inagaki] Add GameAudio::KartSoundMgr implementation #80
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| #ifndef JAUDIO_JASFAKEMATCH14_H | ||
| #define JAUDIO_JASFAKEMATCH14_H | ||
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| #ifdef MATCHING | ||
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| #include "JSystem/JAudio/JASFakeMatch.h" | ||
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| class JAIStream; | ||
| class JAISeq; | ||
| class JAISe; | ||
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| typedef JAUDopplerAudible<4> TDopplerAudible4; | ||
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| JASMemPool<TDopplerAudible4> JASPoolAllocObject<TDopplerAudible4>::memPool_; | ||
| JASMemPool<JAISeq> JASPoolAllocObject<JAISeq>::memPool_; | ||
| JASMemPool<JAISe> JASPoolAllocObject<JAISe>::memPool_; | ||
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| #endif | ||
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| #endif |
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When looking at the asm it's really of size 9 apparently:
Where did you see the other usage?
Maybe it works because the two arrays are contiguous?
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@joakim-d apologies for the confusion; this is absolutely fine, and I got thrown due to an error with my git configuration which, and I kid you not; decided to combine a past commit with the current one, producing the mismatch.
Sorry for the confusion. I blame insufficient sleep on my part. 😴
EDIT: Aaand now I can't resolve this comment. Not my day, apparently.