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feat(assets): enforce per-target delivery and offline pack closure - #306
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📝 WalkthroughWalkthroughThis change adds per-target asset-pack delivery policies, standalone staging and verification APIs, and CLI support. Target builds now stage packaged assets, write remote assets, and validate final artifacts. Smoke tests and browser scenarios exercise policy routing and packaged-versus-remote delivery. ChangesTarget Asset-Pack Delivery
Priority: ➖ Normal Estimated code review effort: 4 (Complex) | ~45 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant buildTarget
participant buildAssetPackTarget
participant assertAssetPackNativeArtifact
participant writeRemoteAssetPacks
buildTarget->>buildAssetPackTarget: Build and stage target packs
buildTarget->>assertAssetPackNativeArtifact: Validate native release artifact
buildTarget->>writeRemoteAssetPacks: Write remote assets and report
Possibly related PRs
Merge Risk: 🔵 Low · up to Targets that use asset packs can ship a local build-config path inside the web bundle's embedded target configuration. The stage-target command also gives a confusing error when the target name is misspelled or the target has no asset-pack policy. Both are small fixes. Neither blocks the core packaged and remote delivery flow. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)✅ Passed checks (4 passed)Full details: Docstring CoverageExplanation Docstring coverage is 23.08% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 26 functions across 14 files. (7 skipped: 7 unsupported.) ✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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Actionable comments posted: 2
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Inline comments:
Review comments at @packages/cli/src/index.ts:
- Around line 1588-1590: Update the target policy lookup before
assertAssetPackTargetPolicy to distinguish an undefined target from a defined
target missing assetPacks. Throw a clear error naming ctx.values.target for each
case, and call assertAssetPackTargetPolicy only when the policy exists.
Review comments at @packages/target-config/src/effective.ts:
- Line 177: Update the assetPacks field in EffectiveTargetConfig and its
construction from input.platformTarget so the effective config contains only
delivery-policy fields and never includes the local buildConfig path; update the
effective-config smoke assertion to compare against the delivery policy without
buildConfig.
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pnpm-lock.yamlis excluded by!**/pnpm-lock.yaml
📒 Files selected for processing (21)
.sampo/changesets/asset-packs-target-policy.mddocs/ASSET_PACK_DELIVERY.mdexamples/asset-packs/README.mdexamples/asset-packs/test/packed-consumer.mjspackage.jsonpackages/cli/package.jsonpackages/cli/src/asset-pack-native-audit.tspackages/cli/src/asset-pack-target.tspackages/cli/src/index.tspackages/target-config/package.jsonpackages/target-config/src/asset-packs.tspackages/target-config/src/effective.tspackages/target-config/src/index.tstools/ci/prepared-suite.mjstools/ci/prepared-suite.test.mjstools/smoke/cli-asset-pack-target.tstools/target/build-target.tstools/target/effective-config.tstools/target/platform-targets.tstools/target/schemas.tstsconfig.base.json
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Asset-pack consumers previously selected origins and copied artifacts manually, so a target could declare remote content while still shipping it, or require an offline pack whose dependencies were missing. This PR adds opt-in
assetPacksdeployment policy and uses it in the target build pipeline.@mpgd/target-config/asset-packsvalidates packaged/remote locations, resolves the complete offline-required dependency closure and creates a revision-pinned, once-encoded delivery URL resolver. Effective configuration includes the optional policy.mpgd assets stage-targetbuilds and verifies one target from its game-owned build config, emits disjoint packaged/remote roots, and reports actual asset and metadata bytes. Fresh outputs, source/output separation, link checks and configured byte caps prevent accidental replacement or inclusion.Validation: full
pnpm check; full package build and final CLI closure rebuild; new policy smoke (closure conflicts, source/output boundaries, symlinks, metadata, byte caps, nested namespaces, corruption and JSON output); installed tarball CLI/Phaser Chromium consumer with a separate static origin, first-launch offline-required closure and remote theme acquisition. Actual web staging, Apps in Toss wrapper staging and Android debug APK builds passed. The APK measured 7,272,966 bytes; its expanded local asset namespace was 62,328 bytes, with every packaged digest verified and all 43,301 remote-only object bytes excluded. This is build/consumer validation, not live store certification.OCR delegate selection/rules plus host review covered all 20 changed files and the 4-file follow-up commit, including excluded tool/config/docs files (100%, no unresolved findings). File inventory catches byte-identical payload copies; transformed/embedded imports remain outside that check and source assets must stay outside Vite public/imports.
Review follow-up: validate the final remote output against the original canonical source and build config; perform the final web audit after generated icons; inspect complete APK/AAB/IPA or expanded iOS artifacts for hidden remote-only payloads; write remote deployment before release manifests/native success. New archive fixtures reject remote native resources and misplaced namespaces. A real Android APK also passed the new sequential entry audit. Prepared command coverage now includes all 55 commands.
References #173. Publication tooling and measured consumer evidence follow separately. Release PR #305 stays unmerged until all feature PRs finish.
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