A self-contained patch downloader and installer for the PS5, with its own dark-mode web UI. Drop it on the console, open the URL on any device on the same network, pick the games you want patched.
- Lists every installed game on your console and looks up Sony's newest patch for it.
- Checks each patch against your firmware and offers only the ones your console can run.
- Downloads the update into internal storage and installs it on the console. Same end result as a system update, on your schedule, with the patches you pick.
- Pauses, resumes, survives reboots: a 60 GB patch picks back up where it stopped after a power cut.
Open http://<console-ip>:12880/ in any browser on the network. The UI works
full-screen in the on-console browser, in any desktop browser, and on phone.
The Games view groups everything you have installed into filter chips:
- Updatable, selected by default: games with an installable update.
- Updating: jobs waiting for a free slot in the queue.
- Up to date, Needs FW, Can't update: the rest.
- All: the flat list, top-right corner.
Update all in the top bar queues every installable update in one click.
A live banner above the games list shows the current title, its download
speed, ETA, and a 3 of 9-style position when more than one update is
running through the queue.
Settings persist across restarts and apply live. No reboot needed.
- Default policy to allow or deny new titles by default, with a per-game override.
- Install after download so a finished update applies itself.
- Delete the package after install to reclaim the disk space.
- Verify downloaded pieces with a checksum while transferring.
- Home-screen shortcut that drops a PatchDL tile on the PS5 home menu; tapping the tile opens the web UI in the on-console browser.
- Parallel download connections (1–16), tunable on the fly.
Toggle the shortcut on and PatchDL registers itself as a regular app on the PS5 home screen. Tap the tile and the on-console browser opens straight on the games list.
scripts/build_ps5.sh # produces patchdl-ps5.elfNeeds the ps5-payload-dev SDK and the prebuilt libcurl + OpenSSL from
its pacbrew-repo. libmicrohttpd is vendored, SQLite too.
scripts/deploy_ps5.sh uploads the build, replaces any running instance,
and launches the new one. On launch you get an on-screen notification with
the exact URL to open.
PS5_HOST=<console-ip> scripts/deploy_ps5.shPatchDL ships under the GNU General Public License v3.0 or later. See LICENSE for the full text. Short version: use, study, modify, share. Forks stay under the same license.
Copyright © 2026 Knutwurst.




