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fix(core): a BottomSheet drag tracks the finger the way an iOS sheet does - #8109

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@vjeux

@vjeux vjeux commented Oct 24, 2026 •

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Depends on #8105. Review only this PR's change: https://github.com/vjeux/astryx/compare/7b0b523557f664eefac067e1b5bf4b953d3b50af..94b858804cf4e3e45ca279b1fb5e6a969076e32a

Primary intent

Under a finger, a BottomSheet stays exactly under the finger between detents and stretches past its tallest detent the way an iOS sheet does.

User or maintainer impact

On a phone the sheet felt sticky near a detent: within 40 px of one, a 20 px drag moved it 2.6 px, and above the tallest detent it stretched a fixed 35 % to a wall. Now, under a finger:

  • the sheet sits at the detent plus the finger's travel;
  • above the tallest detent it stretches on UIKit's rubber band (coefficient 0.55), within a 48 px reserve;
  • a release onto the tallest detent stays within that reserve, wherever it starts.

A mouse keeps today's magnet and stretch.

Problem and solution fit

Measured on 43 drags, UIKit puts the sheet at the detent offset plus the finger's translation on every update. Options:

  1. Keep the magnet for fingers: unlike iOS, and it fights the finger.
  2. Track exactly, with UIKit's band past the top (chosen): the magnet and the 0.35 stretch stay for a mouse, decided once when the drag starts, together with the release and the selection lock.

Authority

spec:AST-094 FR3 (the sheet's rubber band), FR9, FR12, FR13; spec:AST-017 FR59 (a mouse unchanged); spec:AST-107 FR7 with INV13's gaps (#8751).

Change and evidence

iOS simulator (red dot: the finger), a pull past the tallest detent, before and after:

A pull past the tallest detent

Into the dismiss zone and back, and Android (emulator): Dismiss zone Android

Scope

  • This PR has one primary intent.
  • Independently removable deltas were removed or split.
  • Public text and artifacts contain no internal Meta context.

Testing

How to check, in the Snap points story on a phone: drag the handle slowly through the half detent (the sheet stays under your finger, with no snap); pull above the tallest detent (it stretches less and less, then settles back).

What ran: the sheet, gesture and motion unit tests pass (2,111), each new one failing first on the old code; the sheet's Chromium (18) and WebKit browser tests pass, apart from a harness self-test fixed by #8535; a touchscreen laptop's finger still pulls the sheet. touch-support-bundle fails here, as BottomSheet now puts the touch module in the root entry; #8671's per-component check replaces it and passes. Checks ran locally; no CI run is expected.

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Project Deployment Actions Updated
astryx Ready Ready Preview Oct 30, 2026 3:17am UTC

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AI review status for this pull request.

Review status Updated
❓ Needs maintainer input (for maintainers only) Oct 30, 2026, 3:37 AM UTC

@meta-cla meta-cla Bot added the CLA Signed This label is managed by the Meta Open Source bot. label Oct 24, 2026

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Approval waits on a spec decision: no current record governs BottomSheet's touch drag and release, so an engineering owner needs to identify the governing spec or approve the draft requirements in spec:AST-094 (FR1-FR23, DEC-1, DEC-2) by commenting /approve-spec 33fd380cea15e0362c892d8ce834eff356d5a342 on this pull request, which the author may do as an engineering owner. Independently of that decision, please:

  • land or rebase the stacked predecessors so this pull request holds only the 160-line tracking commit instead of 25,457 authored lines;
  • reconcile FR3, which requires a 0.55 rubber band on a sheet, and FR9, which requires the shared recognizers, with the sheet that now holds still above its tallest detent and keeps its own handlers;
  • keep a fast upward release inside the 48 px reserve under the sheet (it overshoots 66 px at 3,000 px/s from 5 px below fully open), and give the dismissal-declined effect a named system and a cleanup.

[Automated review]

Comment on lines +68 to +70
millisecond, 0.99 for the fast rate), a drag past an edge MUST resist with
UIKit's rubber band `(1 − 1 ÷ (x·c ÷ d + 1))·d` with the coefficient its use
measures (0.55 for a scroll view and a sheet), and a release MUST pick its

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FR3 requires a 0.55 rubber band for "a scroll view and a sheet", but this pull request makes the BottomSheet hold still above its tallest detent (useSheetGestures.ts:1311). Please state where a sheet bands, if anywhere, and that it holds above its largest detent, so the record matches the sheet it would govern.

Comment on lines +83 to 86
// How far the surface extends below the viewport, so a release that carries
// the sheet past fully open (the 0.8-damped spring overshoots) never shows a
// gap under it.
const OVERSCROLL_PADDING = 48;

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With springs.sheetReleaseFast (response 0.344 s, damping ratio 0.8) and the finger velocity handed to it, a release 5 px below fully open overshoots 54.7 px at 2,500 px/s and 66.3 px at 3,000 px/s, past this 48 px reserve, so the page shows under the sheet for a moment. Consider capping the release travel above fully open at the reserve, or sizing the reserve from the overshoot at a capped speed.

Comment on lines +1150 to +1164
// A drag-dismissed sheet whose host keeps it open (a controlled `open` that
// stays true) springs back to where it rests, as a UIKit sheet does when
// its dismissal is declined.
const [dismissRequest, setDismissRequest] = useState(0);
useLayoutEffect(() => {
if (dismissRequest === 0 || gestureExitRef.current == null || !isOpen) {
return;
}
gestureExitRef.current = null;
springTravel(
settledOffset,
settledLayoutOffsetRef.current,
springs.sheetDetent,
);
}, [dismissRequest, isOpen, settledOffset, springTravel]);

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This effect starts a spring through springTravel without a cleanup, and its comment names a UIKit behavior rather than the system it synchronizes. architecture:react-component-runtime INV3 asks a new effect to name its external system and release what it starts: naming the animator's translate channel and returning a cleanup that stops the travel handle would cover it.

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PR Analysis Report

Preview availability: Storybook and Sandbox are not both ready on the exact-head Vercel preview. CI concluded failure.

Modified Components

MultiSelector (@astryxdesign/core)
Metric Before After Delta
Entry File (ESM) 273B 273B 0B
Lines of Code 2631 2631 -
Complexity Very High Very High (340) -

Component Size

Component Import before Import after Delta CSS before CSS after Delta
core/AlertDialog 56.9KB 57.2KB +294B 12.4KB 12.4KB 0B
core/AppShell 57.9KB 58.1KB +242B 11.6KB 11.6KB 0B
core/AvatarGroupOverflow 39.9KB 40.2KB +303B 6.4KB 6.4KB 0B
core/Banner 47.8KB 48.1KB +289B 9.9KB 9.9KB 0B
core/BaseTypeahead 54.3KB 54.6KB +251B 9.9KB 9.9KB 0B
core/BottomSheet 34.0KB 49.0KB +15.1KB ⚠️ 7.9KB 7.9KB 0B
core/BottomSheetSwitcher 14.8KB 14.8KB 0B 3.3KB 3.3KB 0B
core/BreadcrumbItem 66.4KB 66.6KB +297B 11.0KB 11.0KB 0B
core/Button 43.3KB 43.5KB +273B 9.2KB 9.2KB 0B
core/Calendar 54.9KB 55.2KB +290B 10.0KB 10.0KB 0B
core/Carousel 50.2KB 50.5KB +353B 10.2KB 10.2KB 0B
core/ChatComposer 60.6KB 60.9KB +270B 10.8KB 10.8KB 0B
core/ChatComposerInput 55.7KB 56.0KB +264B 10.1KB 10.1KB 0B
core/ChatComposerTokenElement 55.7KB 56.0KB +264B 10.1KB 10.1KB 0B
core/ChatDictationButton 46.5KB 46.8KB +264B 9.5KB 9.5KB 0B
core/ChatLayout 48.8KB 49.1KB +273B 9.9KB 9.9KB 0B
core/ChatLayoutScrollButton 46.4KB 46.6KB +255B 9.6KB 9.6KB 0B
core/ChatSendButton 45.8KB 46.1KB +265B 9.2KB 9.2KB 0B
core/CheckboxInput 49.9KB 50.2KB +273B 9.3KB 9.3KB 0B
core/CheckboxListItem 54.0KB 54.3KB +244B 10.5KB 10.5KB 0B
core/ClickableCard 12.8KB 13.1KB +289B 6.9KB 6.9KB 0B
core/CodeBlock 60.5KB 60.8KB +278B 10.7KB 10.7KB 0B
core/Collapsible 11.7KB 12.0KB +291B 4.2KB 4.2KB 0B
core/CommandPalette 50.9KB 51.1KB +244B 11.8KB 11.8KB 0B
core/CommandPaletteItem 8.4KB 8.7KB +280B 3.5KB 3.5KB 0B
core/ComplexSelector 55.8KB 56.1KB +318B 10.6KB 10.6KB 0B
core/ContextMenu 77.7KB 78.0KB +305B 14.6KB 14.6KB 0B
core/ContextMenuItem 16.6KB 16.9KB +306B 5.2KB 5.2KB 0B
core/DateInput 99.9KB 115.2KB +15.3KB ⚠️ 14.8KB 14.8KB 0B
core/DateRangeInput 69.4KB 69.6KB +266B 11.2KB 11.2KB 0B
core/DateTimeInput 110.1KB 125.5KB +15.4KB ⚠️ 15.2KB 15.2KB 0B
core/DialogHeader 48.8KB 49.1KB +280B 9.8KB 9.8KB 0B
core/DrawerHeader 48.9KB 49.2KB +249B 11.2KB 11.2KB 0B
core/DropdownMenu 72.7KB 73.1KB +386B 14.7KB 14.7KB 0B
core/DropdownMenuCheckboxItem 16.1KB 16.4KB +284B 5.6KB 5.6KB 0B
core/DropdownMenuItem 15.4KB 15.7KB +287B 5.2KB 5.2KB 0B
core/DropdownMenuRadioItem 16.2KB 16.5KB +275B 5.6KB 5.6KB 0B
core/DropdownMenuSubMenu 58.1KB 58.3KB +270B 9.5KB 9.5KB 0B
core/FileInput 54.1KB 54.4KB +262B 10.3KB 10.3KB 0B
core/IconButton 43.3KB 43.6KB +273B 9.2KB 9.2KB 0B
core/Item 11.4KB 11.6KB +273B 4.7KB 4.7KB 0B
core/LayerProvider 63.3KB 63.6KB +288B 10.1KB 10.1KB 0B
core/Lightbox 51.2KB 51.4KB +249B 9.8KB 9.8KB 0B
core/Link 43.5KB 43.8KB +288B 7.6KB 7.6KB 0B
core/ListItem 53.5KB 53.7KB +268B 10.5KB 10.5KB 0B
core/Markdown 144.5KB 144.7KB +277B 17.4KB 17.4KB 0B
core/MobileNav 51.0KB 51.3KB +264B 10.1KB 10.1KB 0B
core/MobileNavToggle 46.2KB 46.5KB +259B 9.4KB 9.4KB 0B
core/MoreMenu 72.9KB 73.3KB +402B 14.7KB 14.7KB 0B
core/MultiSelector 76.2KB 76.4KB +196B 14.6KB 14.6KB 0B
core/NumberInput 55.7KB 56.0KB +278B 10.7KB 10.7KB 0B
core/Outline 28.6KB 28.9KB +290B 4.0KB 4.0KB 0B
core/Pagination 87.7KB 88.1KB +343B 15.3KB 15.3KB 0B
core/Popover 49.8KB 50.1KB +223B 12.1KB 12.1KB 0B
core/PowerSearch 155.1KB 170.2KB +15.1KB ⚠️ 18.6KB 18.6KB 0B
core/RadioListItem 52.1KB 52.4KB +286B 9.7KB 9.7KB 0B
core/SegmentedControlItem 8.6KB 8.9KB +285B 3.9KB 3.9KB 0B
core/SelectableCard 12.8KB 13.1KB +294B 7.1KB 7.1KB 0B
core/Selector 79.1KB 79.3KB +225B 15.0KB 15.0KB 0B
core/SelectorOption 14.5KB 14.8KB +251B 5.1KB 5.1KB 0B
core/SideNav 58.0KB 58.3KB +272B 10.6KB 10.6KB 0B
core/SideNavCollapseButton 46.6KB 46.9KB +242B 9.5KB 9.5KB 0B
core/SideNavHeading 54.7KB 55.0KB +248B 10.1KB 10.1KB 0B
core/SideNavItem 54.5KB 54.8KB +266B 10.1KB 10.1KB 0B
core/Step 32.4KB 32.7KB +279B 5.3KB 5.3KB 0B
core/Stepper 47.4KB 47.7KB +265B 9.6KB 9.6KB 0B
core/Switch 48.4KB 48.7KB +285B 9.3KB 9.3KB 0B
core/Tab 9.7KB 10.0KB +294B 4.1KB 4.1KB 0B
core/TabMenu 51.6KB 51.9KB +276B 10.0KB 10.0KB 0B
core/Table 84.0KB 84.2KB +246B 15.1KB 15.1KB 0B
core/TableCell 78.8KB 79.1KB +304B 14.8KB 14.8KB 0B
core/TableHeaderCell 78.6KB 78.9KB +293B 14.8KB 14.8KB 0B
core/TableSelectionToolbar 52.4KB 52.6KB +278B 11.2KB 11.2KB 0B
core/TextInput 53.5KB 53.8KB +281B 10.5KB 10.5KB 0B
core/Thumbnail 50.7KB 50.9KB +274B 11.0KB 11.0KB 0B
core/TimeInput 86.8KB 102.2KB +15.4KB ⚠️ 13.8KB 13.8KB 0B
core/Timestamp 27.5KB 27.5KB -1B 9.5KB 9.5KB 0B
core/Toast 59.8KB 60.1KB +258B 9.7KB 9.7KB 0B
core/ToggleButton 44.1KB 44.4KB +243B 9.3KB 9.3KB 0B
core/Token 29.6KB 29.9KB +289B 4.5KB 4.5KB 0B
core/Tokenizer 64.8KB 65.1KB +306B 11.7KB 11.7KB 0B
core/TopNav 51.9KB 52.1KB +277B 10.4KB 10.4KB 0B
core/TopNavHeading 54.2KB 54.4KB +231B 9.9KB 9.9KB 0B
core/TopNavItem 9.0KB 9.3KB +283B 3.8KB 3.8KB 0B
core/TopNavMegaMenu 54.2KB 54.4KB +268B 10.8KB 10.8KB 0B
core/TopNavMegaMenuItem 9.1KB 9.4KB +281B 4.1KB 4.1KB 0B
core/TopNavMenu 53.6KB 53.8KB +258B 10.1KB 10.1KB 0B
core/TreeList 32.5KB 32.8KB +274B 4.7KB 4.7KB 0B
core/Typeahead 61.5KB 61.7KB +268B 11.3KB 11.3KB 0B

Sizes are gzip. Import counts the JavaScript the import loads eagerly; CSS counts the package stylesheet rules referenced by the modules it can load from its own package, lazily loaded ones included.

⚠️ Touch-only size budget

These components grew past the touch-only budget (2 KB gzip JavaScript or 1 KB gzip CSS per component). If the growth runs only on a coarse pointer, load its JavaScript lazily so the import does not carry it, or justify the cost in the pull request description; CSS stays in the package stylesheet, so justify it.

Component JavaScript CSS
core/BottomSheet +15.1KB ⚠️ 0B
core/DateInput +15.3KB ⚠️ 0B
core/DateTimeInput +15.4KB ⚠️ 0B
core/PowerSearch +15.1KB ⚠️ 0B
core/TimeInput +15.4KB ⚠️ 0B

Bundle Size Summary

Gzip figures measure each package's entry file, not the code an import pulls in.

Package Entry (ESM) Entry gzip before Entry gzip after Delta
@astryxdesign/core 4.9KB 1.2KB 1.2KB 0B
Package stylesheet Gzip before Gzip after Delta
@astryxdesign/core 34.6KB 34.6KB 0B

Accessibility Audit

Status: No accessibility violations detected.

Visual Regression

55 of 502 shot(s) changed.

A change here is a question, not a failure: check whether the after is the
picture you intended. Record that review on the PR. Baseline maintenance is an
explicit dispatch of CI; this report never rewrites the baseline or adds a release gate.

component story theme mode pixels
Selector Indicator Space Bottom Sheet Narrow End RTL neutral light 753,933
Selector Indicator Space Bottom Sheet Wide Start neutral light 740,072
RichTextEditor Markdown parity: side by side probe dark 558,840
RichTextEditor Markdown parity: side by side probe light 540,756
Chat Full AI Chat probe light 230,823
Chat Full AI Chat probe dark 229,805
AppShell With Mobile Nav probe light 217,010
AppShell With Mobile Nav probe dark 216,960
Collapsible Dividers probe dark 66,445
Collapsible Dividers probe light 66,445
AppShell Playground neutral dark 65,198
AppShell Playground neutral light 63,788
Chat Default neutral dark 36,304
Chat Default neutral light 35,767
Chat Empty State probe light 23,531
Chat Empty State probe dark 22,622
ChatAutoScroll Scroll Behavior Comparison neutral dark 15,378
ChatAutoScroll Scroll Behavior Comparison neutral light 14,107
Chat With Attachments probe light 13,406
Chat With Attachments probe dark 11,232

and 35 more.


Generated by PR Enrichment workflow | View full report

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Approval waits on a spec decision: no current record governs BottomSheet's touch drag and release, so an engineering owner needs to identify the governing spec or approve the draft requirements in spec:AST-094 (FR1-FR23, DEC-1, DEC-2) by commenting /approve-spec <full head SHA> on this pull request, which the author may do as an engineering owner. Independently of that decision, please:

  • land or rebase the stacked predecessors so this pull request holds only the 160-line tracking commit instead of 26,558 authored lines;
  • keep a fast upward release inside the 48 px reserve under the sheet: released 5 px below fully open at about 3,000 px/s it overshoots about 61 px, and 13 px of the page shows under it;
  • reconcile AST-094 FR3 (a 0.55 rubber band on a sheet) and FR9 (shared recognizers) with the sheet this pull request ships, and retarget the amendment to spec:AST-090, which has no record on main;
  • name the synchronized system and add a cleanup in the effects at useSheetGestures.ts:1150-1164 and :703-728.

[Automated review]

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Approval waits on an engineering owner's decision on the draft spec:AST-094, the only spec behind the new BottomSheet drag, the overshoot cap, the theme motion roles and the two /experimental subpaths. An engineering owner records that decision by commenting /approve-spec <full head SHA> on this pull request; the author may do so if they are an engineering owner. Before that, FR3, FR4, FR8 and FR9 should describe what the code does, with FR8 deferring to the current reduced-motion record. Whatever the decision, please:

  • Land #8105 first, or retarget this branch onto it, so this pull request is reviewed as its own two commits rather than 33,020 lines.
  • Pass the theme-resolved spring to limitOvershoot (useSheetGestures.ts:949), because a retuned springs.sheetReleaseFast can overshoot past the 48 px reserve and show the page under the sheet.
  • Remove the new platform adaptation condition, or first amend the closed when vocabulary in spec:AST-012 FR2, which lists only width, height, pointer, contrast and motion.
  • Drop the "no component uses it yet" lines from five changesets, and fix the gesture README's 744 px compact width and its useMotionPresentation() reference.

[Automated review]

const handed = velocity ?? animator.getVelocity('y');
const v =
motion.kind === 'uikit' && offset === 0
? limitOvershoot(

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This cap is computed for the table spring, but animator.animate plays resolveMotion(sheet, spring) (motion/animator.ts:1353), the theme's value for that role. With a theme that sets springs.sheetReleaseFast to damping 0.6, a throw released 5 px below this detent at 3,000 px/s is capped for damping 0.8 yet overshoots 57.5 px, past the 48 px reserve. Resolve the spring once and pass the resolved value to both limitOvershoot and animator.animate.

cross-fades over 0.5 s on the ease-in-out curve; a sheet, a full-screen
modal or an alert fades on its own presentation spring and drops its travel
and scale; menus open and close on UIKit's Reduce Motion spring. Motion that
follows a finger, such as a throw, MUST keep its motion. **Proposed; pending

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"Motion that follows a finger, such as a throw, MUST keep its motion" contradicts the current reduced-motion record. DR1 forbids travel under reduced motion, and DR2 makes a touch drag's release change opacity only, in 200 ms or less. That is what the animator in this pull request already does, so this sentence should defer to DR2.

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Approval waits on an engineering owner's decision: no current spec covers the new BottomSheet drag, the overshoot cap, the theme motion roles, the press selection lock or the two /experimental subpaths, so an engineering owner needs to approve the draft spec:AST-094 they are proposed under (or identify another governing spec) and, under spec:AST-017 FR59, decide whether mouse and trackpad drags should change too. An engineering owner records that decision by commenting /approve-spec <full head SHA> on this pull request; the author may do so if they are an engineering owner. Whatever the decision, please:

  • Land #8105 first, or retarget onto it, so this pull request is reviewed as its own two commits rather than 38,068 lines.
  • Compute the overshoot cap with the theme-resolved spring, since a retuned springs.sheetReleaseFast can still show the page under the sheet.
  • Keep the release filter's weights, its stillness interval and the flick thresholds out of @astryxdesign/core/motion/experimental, as spec:AST-100 FR2 and FR3 require.
  • Keep the selection and callout lock off links and text-bearing surfaces, so a long press on a Link still opens the iOS link callout.
  • Register the springs table in the themed-spring browser proof (animator.interaction.browser.spec.ts), which fails in the interaction job on this head.
  • Show fine-pointer evidence before and after the drag change (or keep today's drag under a mouse), make AST-094 FR8 and FR17 defer to the current reduced-motion record and spec:AST-100, and correct the six changesets and the gestures README that say no component uses these modules.

[Automated review]

* tables, each value with its source.
* @experimental
*/
export * as uikit from './uikit';

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This re-exports the whole UIKit table, so @astryxdesign/core/motion/experimental exposes the release filter's weights and its 40 ms stillness interval (uikit.UIKIT_GESTURES.velocity) and the sheet's flick threshold (uikit.sheet.release.fastSpeed). spec:AST-100 keeps the stillness interval and every threshold internal (FR2, FR3). Could this export only the springs and timing a theme may retune?

@@ -283,6 +301,9 @@ function onPointerDown(event: PointerEvent): void {
gesture: idlePressGesture(),
pointerId: event.pointerId,
timer: null,
// A held finger never starts text selection on the surface (UIKit's
// controls and cells never do), on any coarse pointer.
unlock: lockSelection([element], event.target),

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This turns -webkit-touch-callout and text selection off on every pressed usePressFeedback surface for touch and pen, which includes Link's anchor (Link.tsx:424). On iOS Safari a long press on an Astryx Link then no longer opens the link callout (preview, Open in New Tab, Copy Link), and text in ClickableCard or Item rows can't be selected with a long press. Could the lock skip links and text-bearing surfaces, or stay with recognizers that opt in through preventsTextSelection?

// UIKit's sheet tracks (the release, not the drag, picks the detent).
// Up past fully open it holds: UIKit's sheet doesn't stretch beyond its
// largest detent.
const next = Math.max(0, raw);

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This clamp has no pointer branch, so mouse and trackpad drags also lose the 40 px magnet and the 0.35 stretch. spec:AST-017 FR59 asks touch work to leave fine-pointer behavior alone unless the pull request names the reason and shows fine-pointer evidence before and after, and a new fine-pointer feel needs its own owner decision. Could the description add mouse before-and-after evidence, or could a fine pointer keep today's drag?

travel: Math.abs(delta),
velocity:
event.timeStamp - state.lastTime < VELOCITY_WINDOW_MS
? state.windowVelocity * 1000

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The fine-pointer release still compares this 100 ms window speed, next to the shared tracker the touch release reads (line 1472). architecture:interaction-modality INV10 says no Core component keeps its own sample buffer or velocity math, and every flick threshold compares the tracker's release velocity. Could resolveDefaultRelease take the tracker's velocity instead?

follow UIKit's and come from the table. A pan begins at 10 pt of travel on
either axis, and its translation excludes that travel; its velocity is
UIKit's estimate, 0.2 × the newest event's instantaneous velocity + 0.8 ×
the previous event's, never decayed through a rest.

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"Never decayed through a rest" contradicts current spec:AST-100 FR2 and DEC-1, where a contact still for longer than the stillness interval reads 0, which VelocityTracker in this pull request already does. Could FR17 defer to spec:AST-100 for the release velocity?

Comment thread packages/core/src/gestures/README.md Outdated

- touch behaviours (this system, the press model, UIKit springs and
timings) key on a coarse PRIMARY pointer (`TOUCH_QUERY`);
- layout behaviours key on a compact viewport, narrower than 744 px or

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The compact width in code is below the theme's md point (768 px by default, spec:AST-012 FR9), not 744 px. Line 445 also points to a useMotionPresentation() that doesn't exist.

vjeux added 5 commits October 29, 2026 14:09
…tep a frame from the change that ends it

Against the control, a frame with no new component position was a miss. On an easing tail the component moves under one cast step a frame, which the screencast cannot show on every frame: Lightbox's dismiss-cancel proof in WebKit missed one of the control's 12 to 14 frames in 7 of 10 runs, each time at its spring's last plateau (210, 210, then 208 on WebKit's 2 px grid). Such a run of unchanged frames now counts as moved when the change that ends it is a single cast step. A freeze ends in a catch-up of more than one step and stays a miss, as does a run that no change ends, and the component must still show a new position on at least minJudgedFrames of the control's frames, so a frame-counted animation that stands still through the block and resumes one step a frame fails too. The cast step is read from the tracked value's changes in the judged part rather than from its positions: the photo's position once the block ended (207) sat off WebKit's 2 px grid and made the step read as 1 px.

Red first: the tail, pooled tail, off-grid commit and frame-counted freeze cases fail on the previous busy.ts; the single-miss, slow freeze and stop-for-good cases still fail. Lightbox's five busy proofs with this judgment: 30 of 30 in Chromium, 39 of 40 in WebKit (the other presented 3 frames in its judged part, under the 4 a window needs). The harness's own proofs still pass a compositor animation with no miss and fail the rAF one (0 of 39 to 47 control frames) in both engines.
…ame window

Both 'a dip held before its first frame lands once the hold is …' proofs
waited for no running animation, then one frame and a timeout, assuming
the next step starts within a frame. The dip lands on a timer due on the
call's own clock, though, and the proofs passed only because the evaluate
round trips covered the gap: in WebKit on a loaded box the window closed
first and the proof read the element mid-dip (opacity 0, translate none;
reproduced 1 in 4 with the round trips removed). They now wait on the
call's own finished, then on the browser's own animations still running
or waiting for their first frame, and read nothing from the animator.
…ment at once and settles then

A Reduce Motion dip whose landing runs more than its whole fade back in
late (a hold released long after the dip was due) played a 1 ms opacity
animation, which WebKit keeps pending until its next frame, and settled
the call on a 1 ms timer: the call's finished could resolve while the
element still showed opacity 0. The animator's notes say the element
appears at once there. Fails now: the landing plays one opacity animation
and the call has not settled.
…element at once and settles

A Reduce Motion landing that runs at least the whole fade back in late
had nothing left of the cross-fade, but still played a 1 ms opacity
animation and settled the call 1 ms later. WebKit keeps that animation
pending until its next frame, so the call's finished could resolve with
the element still at opacity 0. Such a landing now writes the end opacity
at once (handing a borrowed one back to the stylesheet), plays nothing,
and settles the call then, as the animator's notes say.
…ng curve only when it is at most a frame longer than the run before it

astracat found that the sub-step credit let pooledBusyProof pass a rAF loop that steps a fixed 1 or 2 px a frame: in each 70 ms block the cast still shows the loop's last steps, then it stands still and goes on one step a frame without catching up, so its run ended in a single step. With the previous busy.ts the self-test's frame-counted loop passed the pooled proof in 5 of 5 Chromium runs.

A slowing curve lengthens its runs a frame at a time, so a run now counts as moved only when it is at most one frame longer than the component's run before it; a stall is longer than the runs before it. A judged part with no change reads the finest cast step, 0.5 px, so a larger jump never passes for one step.

The self-test adds the frame-counted loop, at 1 and 2 px a frame, to the pooled proof's mutants: it fails every pool (Chromium 10 of 10, moved on 2 to 8 of 7 to 12 control frames; WebKit 10 of 10, 0 or 1 of 11 or 12). The timed rAF mutant can read as moved on one control frame, presented as the block starts, so its assertion takes 0 or 1 and also requires its stall to exceed the control's (Chromium showed 1 of 40 once).

Red first: the frame-counted stall, the pooled frame-counted loop and the finest-step cases fail on the previous busy.ts. Lightbox's five busy proofs with this judgment: 30 of 30 in Chromium; 33 of 40 in WebKit with no miss, the other 7 presenting too few control frames to judge.
@vjeux
vjeux marked this pull request as draft October 29, 2026 22:31
vjeux added 2 commits October 29, 2026 15:40
…ter a stalled dispatch, and a proof can check the pacing the page received

WebKit's touch command takes no timestamp, so the page times each event by its arrival. Under box contention a dispatch stalls 27 to 31 ms, and the driver, which aimed every event at the gesture's start, then sent the overdue moves together, 1 to 2 ms apart: C17 measured BottomSheet's flick at 2000 px/s reaching the page as 3,627 to 13,200 px/s.

playSteps now sends each event at its scripted time and never sooner after the one before it than the script spaces them, so a stall stretches one gap instead of bunching the rest. With `checkPacing`, WebKit's play reads the timeStamps the page received (a passive capture listener on touch events) and throws TouchPacingError, naming both gap lists, when an event is missing or a gap is more than TOUCH_PACING_TOLERANCE_MS off the script. retakeOnTouchPacing(testInfo, attempt) runs a proof's attempt once more on a TouchPacingError only: two attempts in all, a product failure is never re-taken, and each re-take is listed as a `touch-retake` annotation.

The tolerance is measured: on one worker of a loaded machine, 440 gaps over 40 WebKit flicks moved at most 4 ms (99th percentile 3 ms; the page's stamps are whole ms); under eight workers 4% of flicks had a gap further off, up to 21 ms.

Red first: the stalled-dispatch case fails on the previous scheduling; checkTouchPacing and retakeOnTouchPacing are new, with the three re-take cases (both attempts off pace stays red, a product failure after good input is not re-taken, off pace then good passes and is listed). In the browser a 40 ms driver stall makes WebKit's play throw TouchPacingError, and Chromium, whose page sees the scripted stamps, plays on.
…a click, and SCRIPTED_CLICK_SKIP names the skip where it does not

Playwright's WebKit synthesises a click only from its tap gesture (`driver.tap`), never from touches sent one by one, so a proof that needs the click of a scripted press and lift has to know. `driver.synthesizesClicks` says it (Chromium true, WebKit false), and such a proof skips with `test.skip(!driver.synthesizesClicks, SCRIPTED_CLICK_SKIP)`, as PARTIAL_LIFT_SKIP does for a partial lift.

The self-test plays a scripted tap and then driver.tap on one button and reads the order of touchstart, touchend and click: driver.tap's click comes last and a scripted tap's click, if any, before driver.tap's touchstart, so it waits on that order rather than on the clock. This came from the web-input drivers helper line, which no longer carries it.
vjeux added a commit to vjeux/astryx that referenced this pull request Oct 29, 2026
vjeux added a commit to vjeux/astryx that referenced this pull request Oct 29, 2026
vjeux added a commit to vjeux/astryx that referenced this pull request Oct 29, 2026
vjeux added a commit to vjeux/astryx that referenced this pull request Oct 29, 2026

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Approval is on hold for an engineering owner's decision on spec:AST-094: the 48 px stop in a finger's rubber band and the release velocity scaled to stay inside the sheet's reserve depart from FR3 and FR38 as written, so FR3 and FR38 need to be amended to state that limit, or kept as written with a reserve deep enough for the full band and the throw. An engineering owner records the decision by commenting /approve-spec <full head SHA> on this pull request, and the author may do so as an engineering owner. Whatever the decision, please:

  • Hand resolveSheetRelease the unclamped release position (useSheetGestures.ts:1640): a finger that pulls the sheet above fully open and flicks it back down now lands a stop lower instead of cancelling (FR37).
  • Keep the reduced-motion skip for a mouse's detent tick (spec:AST-017 FR59), correct the snapPoints description, and add the real-device iOS Safari and Android Chrome recordings AST-094's Platform support asks for.
  • Land the parent pull requests first, or retarget onto #8105, so this pull request carries only its 760-line sheet change.

[Automated review]

@@ -1286,13 +1638,26 @@ export function useSheetGestures({
const target = event.currentTarget as HTMLElement;
const delta = event.clientY - state.startCoord;
const offset = Math.max(0, state.baseOffset + delta);

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This clamp reaches resolveSheetRelease as position (line 1276), so a finger that pulls the sheet above fully open and flicks it back down, lifting while still above where it pressed, makes sheetRelease.ts:168 read start - position as 0: no FR37 cancel, and the flick branch sends the sheet to the next stop. In the Snap points story a 100 px pull, an 80 px flick down in 60 ms and a lift 20 px above the press land the sheet on the half stop, where main keeps it fully open. Passing the unclamped state.baseOffset + delta to the release decision, and clamping only where the spring starts, keeps spec:AST-094 FR37.

);
if (target !== baseOffset) {
// A short tick where the platform vibrates (gestures/haptics.ts).
playHaptic('impactLight');

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This tick now plays for every pointer under reduced motion: main's hapticTick returned under prefers-reduced-motion, while playHaptic never checks it (gestures/haptics.ts:37-38). A mouse release onto another stop with Reduce Motion on calls navigator.vibrate([8]) where it exists, an unnamed fine-pointer change under spec:AST-017 FR59. Skipping it under reduced motion unless releaseMotionRef.current.kind === 'uikit' keeps the mouse path as it was.

type: 'ReadonlyArray<number | string>',
description:
"Extra heights the sheet can rest at when dragged; its own height is always the tallest stop, and omitting this gives a sheet that only opens and closes. Each stop is the sheet's visible height: a number is a viewport fraction (0.5 is half the screen), '50%' the same in CSS, '320px' an absolute length. A stop of a quarter of the sheet or less is a peek: it slides away instead of reflowing, and thins the scrim.",
"Extra heights the sheet can rest at when dragged; its own height is always the tallest stop, and omitting this gives a sheet that only opens and closes. Each stop is the sheet's visible height: a number is a viewport fraction (0.5 is half the screen), '50%' the same in CSS, '320px' an absolute length. A stop of a quarter of the sheet or less is a peek: it slides away instead of reflowing, and thins the scrim. Under a finger, a released drag settles as an iOS sheet does: on the stop nearest where its speed carries it (a quick flick goes at least to the next stop), dismissal included, with iOS's spring; elsewhere it settles as before, on the theme's motion.",

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"Under a finger … elsewhere it settles as before" no longer matches the code: a touchscreen laptop's finger (a fine primary pointer) gets today's rule, and a mouse held still before the lift no longer throws the sheet (spec:AST-100 FR2). Something like "a finger or pen on a touch screen settles as an iOS sheet does; anything else keeps today's rule and the theme's timing, on the release speed every pointer reads" would say what ships.

vjeux added 16 commits October 29, 2026 17:00
…d off its pacing, once

In WebKit a touch carries its real dispatch time, so a dispatch that stalls
under load reaches the page as a burst of moves 1-2 ms apart, which the
sheet reads as a much faster flick and correctly dismisses. The three proofs
whose outcome follows a velocity (the downward flick, the moderate and fast
throws, and Android's flick) now play with `checkPacing`, and only on a
proven `TouchPacingError` re-take the gesture once, on a fresh page. A
product assertion is never re-taken, and a second pacing error fails with
its cause.
…se reads it, its last two move intervals and its lift

C17 adopted checkPacing on BottomSheet's flick detent proofs and every WebKit attempt failed, even on an idle worker: WebKit delivers a gesture's first moves with the page's own touchstart handling time (gaps of 4, 11, 3 ms against 8, 8, 8) and its lift about a frame late (8 to 11 ms against 2.1). Neither feeds a release velocity: Core's tracker reads the last three moved samples, two intervals, and a release reads as still only 40 ms after the last move. Before the check the same flicks reached the page at 2,000 px/s.

checkPacing now judges what decides a release: an event missing, either of the last two move intervals more than TOUCH_PACING_TOLERANCE_MS (4 ms) off the script, or the lift TOUCH_LIFT_STILLNESS_MS (40 ms, UIKit's measured stillness, spec:AST-100 FR2) or more after the last move. checkTouchPacing takes the played steps, so it knows which events are moves.

Red first: C17's received gaps fail the previous check and pass this one; a stall and its burst in the last two intervals still fails, and so does a lift 45 ms late, while the same stall earlier in the gesture passes. In the browser a 40 ms driver stall before the last move throws in WebKit, and Chromium plays on.
…il cancelled, and its compositor run is blocked only once on the compositor

C23 saw the control self-test fail under load at eight workers: "660 ms judged at 16.6 ms/frame: 28 frames presented, 0/28 moved". Its animations ran once, for 1,600 ms from before the screencast started, so on a loaded runner, where starting the cast takes long, the compositor's animation had ended before the block and nothing moved in the judged part.

Both animations now go back and forth until cancelled, as the pooled self-test's do, and the compositor's block uses `during`, so it starts only once that animation runs on the compositor.

Red first: with the setup stretched to 1.8 s, as a loaded runner takes, the previous test fails with exactly that read (0/39 moved) and this one passes. Normal runs at eight workers: 10 of 10 in Chromium and 10 of 10 in WebKit.
…control; the velocity proofs re-take an off-pace gesture) into meta#8109
… judges its first frame on that frame's time

'a spring started right before a block plays in full after it' waited a
fixed 300 ms of wall clock after the block, then read the screencast. In
the full interaction run on a loaded box no moving frame had reached the
screencast by then, and the proof failed on an empty read. It now waits
until the page shows the box a quarter of the way along and three more
frames reach the screencast. Its bound changes form, not strength: the
curve's own start (the handle's started) must come after the block, and
the first moving frame may be no further along than a curve started a
frame before the block ended, at that frame's own time, which is the old
30 px for a frame right after the block and still holds when a loaded
machine sends frames sparsely. A curve dated at the call is 107 px in.
…itor run against the control, since a loaded runner's compositor skips frames

At 16 workers on a loaded box (load 92), the self-test failed 6 of 32 Chromium runs on its compositor animation. Every presented frame moved (32/32 to 38/38), but the compositor presented none for 63 to 109 ms inside the block, past the display-rate bound. Its compositor run is now judged against startBusyControl's control in the same window, with the bound's own verdict recorded beside it. The rAF mutant stays the negative and fails both: it moved on 0 or 1 of the control's frames with a stall past the control's, and the bound alone fails its longest stall. The run follows the README's order: the cast, then the animation, then the block once the animation runs on the compositor.

At 16 workers (load 115 to 164) it passed 48 of 48 in Chromium, where the control's own longest stall in the rAF runs reached 33.5 ms against the rAF's 660 ms. WebKit at 8 workers: 8 of 8.
… animations wrap instead of turning

astracat found that the control self-test's back-and-forth animation turns at 1,600 ms. When a loaded runner starts the cast late enough that the block holds the turnaround, two cast frames straddling it evenly read one position, and the control verdict fails the correct compositor animation: "moved on 6 of the 7 frames the control moved". Both self-tests' compositor animations and their timed rAF loops now wrap from 560 px back to 0, a change on every frame. The pooled case's counted mutants still bounce: they are negatives, and a turn changes their position by a full step.

BusyProof.stepPx's note now describes the step it reads from the judged part's changes, and the file header names pooledBusyProof.

Red first: with the setup stretched so the block holds the turnaround, the previous test fails 7 of 12 Chromium runs ("moved on 5 of the 6" and "6 of the 7 frames the control moved"), and this one passes 12 of 12.
…rol inside an open dialog, leaving its backdrop on the compositor

C17 found that in WebKit the control's top-layer popover, shown above an open modal dialog, takes the dialog's `::backdrop` animation off the compositor. BottomSheet's dim held its value for 155 to 225 ms into the block, then jumped to rest, while the control moved on every frame. `startBusyControl(page, {within})` now mounts the box inside the given element as a plain fixed box, with no popover and no top-layer entry. Its frames still count presented frames, and `raise()` leaves such a box where it is.

The self-test opens a modal dialog whose backdrop dims through a block, and judges the dim's brightness at a point against the control.

Red first: in WebKit at 8 workers, with the top-layer control the dim stalled in 5 of 24 runs, from 43 to 78 ms at the block's start, while the control moved ("17/20 moved, longest stall 76.5 ms at +20 ms"); with `within` it passed 24 of 24. Chromium passed either way.

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Approval is on hold for an engineering owner's decision on spec:AST-094: the 48 px stop in a finger's rubber band and the release velocity scaled to stay inside the sheet's reserve depart from FR3 and FR38 as written, so FR3 and FR38 need to be amended to state that limit, or kept as written with a reserve deep enough for the full band and the throw. An engineering owner records the decision by commenting /approve-spec <full head SHA> on this pull request, and the author may do so as an engineering owner. Whatever the decision, please:

  • Hand resolveSheetRelease the unclamped release position (useSheetGestures.ts:1640): a finger that pulls the sheet above fully open and flicks it back down now lands a stop lower instead of cancelling (FR37).
  • Keep the reduced-motion skip for a mouse's detent tick (spec:AST-017 FR59), correct the snapPoints description, and add the real-device iOS Safari and Android Chrome recordings AST-094's Platform support asks for.
  • Land the parent pull requests first, or retarget onto #8105, so this pull request carries only its 760-line sheet change.

[Automated review]

@@ -1286,13 +1638,26 @@ export function useSheetGestures({
const target = event.currentTarget as HTMLElement;
const delta = event.clientY - state.startCoord;
const offset = Math.max(0, state.baseOffset + delta);

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This clamp reaches resolveSheetRelease as position (line 1276), so for a drag begun at fully open and lifted above it, Math.sign(start - position) is 0 and FR37's cancel never runs (sheetRelease.ts:168); a flick back down at 1,008 px/s or more then goes on to the next stop, and a dismissible sheet with no extra stops closes. spec:AST-094 FR37: "A release whose velocity points back toward the start MUST cancel, whatever the travel so far." Passing the unclamped state.baseOffset + delta as the release position, and clamping only where the spring starts, keeps the cancel.

);
if (target !== baseOffset) {
// A short tick where the platform vibrates (gestures/haptics.ts).
playHaptic('impactLight');

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This tick now plays for every pointer under reduced motion: main's hapticTick returned under prefers-reduced-motion, while playHaptic never checks it (gestures/haptics.ts:38-39). For a mouse that is a fine-pointer change spec:AST-017 FR59 does not allow; skipping the tick under reduced motion unless releaseMotionRef.current.kind === 'uikit' keeps the touch tick and main's mouse behavior.

type: 'ReadonlyArray<number | string>',
description:
"Extra heights the sheet can rest at when dragged; its own height is always the tallest stop, and omitting this gives a sheet that only opens and closes. Each stop is the sheet's visible height: a number is a viewport fraction (0.5 is half the screen), '50%' the same in CSS, '320px' an absolute length. A stop of a quarter of the sheet or less is a peek: it slides away instead of reflowing, and thins the scrim.",
"Extra heights the sheet can rest at when dragged; its own height is always the tallest stop, and omitting this gives a sheet that only opens and closes. Each stop is the sheet's visible height: a number is a viewport fraction (0.5 is half the screen), '50%' the same in CSS, '320px' an absolute length. A stop of a quarter of the sheet or less is a peek: it slides away instead of reflowing, and thins the scrim. Under a finger, a released drag settles as an iOS sheet does: on the stop nearest where its speed carries it (a quick flick goes at least to the next stop), dismissal included, with iOS's spring; elsewhere it settles as before, on the theme's motion.",

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"Under a finger … elsewhere it settles as before" no longer matches the code: a touchscreen laptop's finger (a fine primary pointer) gets today's rule (releaseMotion.ts:110-113), and a mouse held still before the lift no longer throws (spec:AST-100 FR2). Suggest: a finger or pen on a touch screen settles as an iOS sheet does; anything else keeps today's rule and the theme's timing, on the release velocity every pointer reads.

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