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mewcodex edited this page Sep 5, 2026
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Auto-Anthonyology generates a new structured card pool for every Slay the Spire 2 run. This Wiki documents both player-facing setup and Component API v3 for custom-character authors.
Start with Component API Overview, then follow Authoring a Component Package. The shortest complete integration path is:
- Define reviewed native recipes and structured component atoms.
- Register one generation profile and its stable localization/value/keyword metadata.
- Register runtime routes for custom opcodes.
- Register the external character, concrete generated-card slots, and optional runtime host.
- Generate or restore definitions at run start and synchronize the same definitions to every peer.
The API is framework-neutral. It works with direct CharacterModel/CardPoolModel implementations and does not
require BaseLib or RitsuLib.
See API Changelog before updating an adapter. Current package API version: 3. This Wiki is
verified against AutoAnthony 0.3.32, targeting STS2 0.111.x.
Source · Steam Workshop · AutoAnthony 0.3.32 · API v3