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@open-annihilation

Open Annihilation

Open Source re-implementation of Total Annihilation & TA: Kingdoms engines

What began as a conflict over the transfer of consciousness from flesh to machine

Welcome to Open Annihilation, a re-implementation of the Total Annihilation and TA: Kingdoms game engines. As a player of Total Annihilation and its sibling for nearly 30 years, its getting harder and harder to play as operating systems and platforms evolve. Open Annihilation is my attempt to answer that problem, by rebuilding the game for modern operating systems whilst still keeping the experience authentic.

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  1. open-annihilation open-annihilation Public

    Free, open source engine that plays the original Total Annihilation on macOS, Windows, Linux, iPhone, iPad and Steam Deck.

    C++ 94 14

  2. ai-brains ai-brains Public

    OA Brains are LUA modules that control AI opponents.

    Lua

  3. languages languages Public

    Language packs for Open Annihilation: sources, checks and builds

    Python

  4. branding branding Public

    Open Annihilation branding and assets associated with the project.

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