game-menu
Here are 15 public repositories matching this topic...
a simple Universal Directx 11 Hook to initiate ImGui
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Oct 20, 2020 - C++
🎮 Two old-school games with fancy features and GUI.
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Aug 10, 2021
Tetris built using JavaFX, no third party libraries needed.
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Aug 8, 2019 - Java
A resident oriented game menu created from scratch in illustrator for assets, to adobe xd for prototyping to live website.
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Dec 4, 2020
A Godot asset that provides functionality for creating in-game menus and more.
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Oct 17, 2026 - GDScript
Game-menu-style focus control for Vue 3, navigable by keyboard, mouse, and gamepad featuring spatial navigation using from DOM positions.
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Jul 21, 2026 - TypeScript
[French] Projet de menu avec une interface graphique en anglais [English] Menu project with a graphical interface in English
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Jan 21, 2026 - Python
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Nov 12, 2025 - HTML
Godot 4.7 add-on: a main and pause menu configured from one resource — language, display, volumes per bus, keyboard/mouse/gamepad remapping, optional save/load slots and quick saves, a live preview in the editor. EN, FR, DE, ES.
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Oct 16, 2026 - GDScript
🎮 Cinematic Resident Evil: Requiem-style main-menu — React + TypeScript + Vite. Drop-zone backdrop, IndexedDB persistence, typewriter chrome. Live at mrdeathisreal.github.io/re-marshall-remix
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May 16, 2026 - TypeScript
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