Pinned Loading
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solar-system-gravitional-forces-simulation
solar-system-gravitional-forces-simulation PublicA real-time simulation of planets, moons, and orbital mechanics using Newtonian physics and N-body gravitational interactions.
C# 2
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sph-fluid-simulation
sph-fluid-simulation PublicA high-performance Smoothed Particle Hydrodynamics (SPH) fluid simulator implemented in Unity, capable of simulating 10,000 particles at 30 FPS on modest hardware.
C# 3
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inventory-system
inventory-system PublicA robust, SOLID-principle-based inventory system for Unity games featuring drag-and-drop functionality, item stacking, splitting, and merging capabilities.
C# 4
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save-load-system
save-load-system PublicA comprehensive, modular save/load system for Unity games with support for multiple save slots, automatic screenshots, and flexible data management - similar to Minecraft's world system.
C# 3
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physics-based-door-system
physics-based-door-system PublicA modular physics-driven door system built with Unity.
C# 2
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unity-networking-parenting-solution-for-distributed-authority
unity-networking-parenting-solution-for-distributed-authority PublicA robust solution for parenting network objects under deeply nested GameObjects in Unity Netcode for GameObjects with Distributed Authority topology.
C# 2
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