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Co-Authored-By: Jattartajjar <207260357+Jattartajjar@users.noreply.github.com>
Adds the spell-unlock banner the 15.x client shows when a player unlocks
a new spell ("New Spell Unlocked: <name>").
…v#798) Adds the banners the 15.x client shows when a player finishes a Bounty task or a Weekly specific-creature kill task ("Completed task: <creature>").
Co-Authored-By: Lacory <168381961+Mckay666@users.noreply.github.com>
…rver into summer-update
My testes using logger [2026-27-06 08:30:00.481] [warning] [Battle Healing] Player: Rullys, Factor: 1.3, Primary: 1025 -> 1333, Secondary: 0 -> 0 [2026-27-06 08:30:24.279] [warning] [Battle Healing] Player: Rullys, Factor: 1.3, Primary: 993 -> 1291, Secondary: 0 -> 0
Thanks to @Jattartajjar Co-Authored-By: Jattartajjar <207260357+Jattartajjar@users.noreply.github.com>
…rver into summer-update
The forge dust system was using inconsistent step sizes between the server logic and the client-facing dust values. This patch aligns the dust limit increases and displayed values to the 20-unit scaling used by forging, and updates the forge history text and dust byte conversions to match the actual encoding.
Adjust the forge upgrade cost formula for dust levels above 100. The previous calculation grew too quickly, while the new logic keeps the base cost at 25 and increases it gradually as dust level rises, preventing excessive late-game upgrade costs.
Update world data: add numerous Raubritter monster spawn groups across multiple Z-levels and add related NPCs (guards, captains, Eldoran, etc.) in world-npc.xml. Rework many Radiant spawn entries (adjust positions/types/spawntimes), add/adjust Moonstone/Deepling/Earworm/Hyaena/Dragon/other spawns and fix small monster attributes. world.otbm (map) updated accordingly. Changes centralize spawn tuning and populate the Raubritter area.
The new map spawns five creatures the datapack does not define, so every startup logs them and the spawns stay empty: - Crate (32914, 31417, 5), the breakable prop in the Blind Monstrosity hall - Enusat the Onyx Wing (33801, 31548, 8), the manticore boss of the steppe - Taya (33811, 31463, 7), Death (32570, 32574, 11) and Skullfrost (32549, 32622, 11) Taya only talks: the oracle mission of the Kilmaresh questline is not implemented here, so she has no quest logic at all. The map also no longer has the four magic forcefields that sat next to the elemental shrines, which made loadLuaMapUnique log "Wrong item id 1949 found" for unique ids 1062-1065 on every startup. Their unique ids leave the teleport table and movements_soil_entrance.lua goes with them, since it only ever fired on those four tiles. The machine at 33268, 31830, 10 (actions_machine1.lua) is the official way into the spheres and is untouched. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Just a reminder that this PR stems from the main one: #805
The new map spawns five creatures the datapack does not define, so every
startup logs them and the spawns stay empty:
Taya only talks: the oracle mission of the Kilmaresh questline is not
implemented here, so she has no quest logic at all.
The map also no longer has the four magic forcefields that sat next to the
elemental shrines, which made loadLuaMapUnique log "Wrong item id 1949 found"
for unique ids 1062-1065 on every startup. Their unique ids leave the teleport
table and movements_soil_entrance.lua goes with them, since it only ever fired
on those four tiles. The machine at 33268, 31830, 10 (actions_machine1.lua) is
the official way into the spheres and is untouched.
Just a reminder that this PR stems from the main one: #805