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When a ship is adjacent to a firewall terrain, this flag change still does not prevent storm drift: the drift check skips every
FORBIDDEN_REGIONneighbor before testingSEA_REGION(src/move.c:2006-2009), so aforbidden+landfirewall is ignored rather than treated like coastline. In an otherwise all-sea neighborhood,stormremains true andrnextcan still be selected, so ships can continue to drift near firewalls unless the storm neighbor test is changed to make forbidden land break the open-sea condition.Useful? React with 👍 / 👎.