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2 changes: 1 addition & 1 deletion conf/e2/terrains.json
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,7 @@
}
},
"firewall": {
"flags": [ "forbidden" ]
"flags": [ "forbidden", "land" ]

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P2 Badge Count firewalls as shore in storm drift logic

When a ship is adjacent to a firewall terrain, this flag change still does not prevent storm drift: the drift check skips every FORBIDDEN_REGION neighbor before testing SEA_REGION (src/move.c:2006-2009), so a forbidden+land firewall is ignored rather than treated like coastline. In an otherwise all-sea neighborhood, storm remains true and rnext can still be selected, so ships can continue to drift near firewalls unless the storm neighbor test is changed to make forbidden land break the open-sea condition.

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},
"fog": {
"flags": [ "walk", "fly" ]
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