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2 changes: 1 addition & 1 deletion .release-please-manifest.json
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@@ -1,3 +1,3 @@
{
".": "0.0.2"
".": "0.0.3"
}
15 changes: 15 additions & 0 deletions CHANGELOG.md
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# Changelog

## [0.0.3](https://github.com/jackrayner/d2dx/compare/0.0.2...0.0.3) (2026-10-24)


### Features

* Add `nokeepaspectratio` option ([b58d523](https://github.com/jackrayner/d2dx/commit/b58d523e38de4f3cbfba1266dba9e2088bca3521))
* use the full screen width for cutscenes and add nokeepaspectratio ([3038284](https://github.com/jackrayner/d2dx/commit/3038284c3e3714571327a68f05c350d0aa875ce8))


### Bug Fixes

* make the embedded SGD2FreeRes read D2DX's config file ([428df08](https://github.com/jackrayner/d2dx/commit/428df082acec09e1c5efce668cd5a3206bb1e560))
* update the embedded SGD2FreeRes to 3.0.3.1 (extended tile culling) ([4bb1089](https://github.com/jackrayner/d2dx/commit/4bb1089f5991f97f4f084a34f56cc944c27c8ce3))
* Use full screen size for cinematics ([6be5f67](https://github.com/jackrayner/d2dx/commit/6be5f67ca00b9ce9d62dd8fe6628ad7a08ce3ae3))

## [0.0.2](https://github.com/jackrayner/d2dx/compare/0.0.1...0.0.2) (2026-10-24)


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2 changes: 1 addition & 1 deletion README.md
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D2DX is a Glide-wrapper and mod that makes the classic Diablo II/LoD run well on modern PCs, while honoring the original look and feel of the game.
Play in a window or in fullscreen, glitch-free, with or without enhancements like widescreen, true high framerate and anti-aliasing.

Version 0.0.2 <!-- x-release-please-version -->
Version 0.0.3 <!-- x-release-please-version -->

This is a maintained fork of [bolrog/d2dx](https://github.com/bolrog/d2dx), which has not been updated since July 2021. It is not intended to be merged back upstream. Planned and declined work is tracked in [DEVELOPMENT.md](https://github.com/jackrayner/d2dx/blob/main/DEVELOPMENT.md).

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2 changes: 1 addition & 1 deletion src/d2dx/version.h
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#define D2DX_VERSION_MAJOR 0 // x-release-please-major
#define D2DX_VERSION_MINOR 0 // x-release-please-minor
#define D2DX_VERSION_PATCH 2 // x-release-please-patch
#define D2DX_VERSION_PATCH 3 // x-release-please-patch

#define D2DX_STRINGIZE_(x) #x
#define D2DX_STRINGIZE(x) D2DX_STRINGIZE_(x)
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