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Create a host-only Cargo workspace that specializes selected CUB forms through NVRTC and reports exact scratch layouts with their LTO output. Bind specialization identities to source, headers and toolkit bytes. Include a runnable provider example, Rust guide and CPU checks. Signed-off-by: Trent Nelson <trent@trent.me>
Install the pinned toolchain without updating rustup itself. Signed-off-by: Trent Nelson <trent@trent.me>
Serve native specialization batches through the versioned Oxide boundary and exercise Load and Store through a standalone Cargo consumer with a generic helper dependency. Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Reuse the same helper sites with 64- and 128-thread kernels and retain one device static across their emitted bodies. Check each launch plan and preserve fixed external-symbol diagnostics. Signed-off-by: Trent Nelson <trent@trent.me>
Select fixture output locations from raw CUDA coordinates and exercise payload initialization, access and copying at both item counts. Annotate compile-fail examples and clarify hierarchy ordering in the guide. Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me> # Conflicts: # rust/Cargo.lock
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
…da-coop-rust-storage-publication Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
…da-coop-rust-direct-review Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
…da-coop-rust-transpose-public Signed-off-by: Trent Nelson <trent@trent.me> # Conflicts: # rust/cuda-coop-codegen/tests/oxide-fixture/README.md # rust/cuda-coop-codegen/tests/oxide-fixture/api/Cargo.toml # rust/cuda-coop-codegen/tests/run_oxide_fixture.py
…da-coop-rust-transpose-public Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
…da-coop-rust-transpose-final-pin Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
Signed-off-by: Trent Nelson <trent@trent.me>
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This was referenced Oct 20, 2026
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Rust Load/Store currently accepts only one-dimensional blocks. Preserve the full compiled block shape so Direct and Transpose also work with two- and three-dimensional blocks, including shapes such as
(11, 3, 1)and(8, 4, 4).The native provider passes all axes to CUB and uses its linear thread rank for payload validity and Transpose mask permutation. Launch preparation rejects a different shape even when it has the same total thread count. Existing one-dimensional constructors remain supported.
Review after #12101. This cumulative draft adds block-shape handling and focused tests/docs; it uses the same pinned Oxide toolchain from NVIDIA/cuda-rust#1574.
Validated with host/MSRV tests, strict Clippy/docs checks, 264 typed and 24 raw native specializations, 1,093 Direct and 1,305 Transpose GPU cases, all three CUDA sanitizers for both algorithms, and expected invalid-operation traps. Final CUBIN metadata matches all three block axes. Other algorithms, warp groups and public storage controls remain separate work.